Recent changes:
Clans saw several new features and items:
General Clan Items previously required slots for a clan to create them. No longer. Now any clan can make any general clan item without using up a slot. This should especially prove to be useful to ranged clans as it gives them a "free" ammunition type. It should also prove highly useful to spell and alchemy clans as it spares them of having to use a precious Primary slot on an item.
Alchemy Specialization clans now use less motivation when converting resource to resource and gain experience points for doing so!
Range Specialization clans gained:
- Triple-Barrel Cannon, Library Level 8
- Fine Archery Glove, Library Level 9
- Quake Boot - Library Level 10
- Musket, Library Level 11
- Mortar Cannon, Library Level 12
Melee Specialization clans gained:
- Ruby Twinblade, Library Level 10
- Greatsword, Library Level 12
- Diamond-Tipped Bone Sawblade, Library Level 13
- Cursed Mask of the Ancients, Library Level 15
Item Specialization clans gained:
- Starlight Goggles, Library Level 6
- Sapphire Eyes, Library Level 7
- Shining Light Gem, Library Level 10
- Telescoping Goggles, Library Level 11
- Thousand Gem Eyes, Library Level 13
- Dark Shadow Gem, Library Level 14
- Adamantine Steam-Powered Chainsaw, Library Level 15
There was also a signficant improvement to combat, not the least of which puts the punch back in higher level golems with improved speed and drain calculations.
Adamantine golems now gain a 8% deflection bonus per level of ignoring melee attacks, if and only if defending.
As always, the game continues to evolve and improve! Coming soon: Those who acquire 15 achievements will gain access to creating Gemstone Golems, Level 2.
-Kep