Please enter your user name and password: User Name: Password:
Register an account! · Forgot Password or Username?
What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
You can read but will NOT be able to post until you login or Register
Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Golem part hitpoints
Panacea
Panacea's Avatar
Posts: 167
Location: Broukendale
Magus Age: 92 years old
Message #10532 Posted: Aug 20, 2008, 12:34 pm
I have two level 4 bone abdomens and I just notice that while one of them has a max hitpoints for the abdomen of 112, the other abdomen has a max of 113.
Nanashi
Nanashi's Avatar
Posts: 1115
Location: Asylum
Magus Age: 95 years old
Clan: OTAKU
Message #10543 Posted: Aug 20, 2008, 4:07 pm
are they both original abdomens for the respective golem? or was one a spare abdomen used to replace the original?

I had noticed a difference between hitpoints on the legs of my homunculus. One was the original leg the other was a replacement when the original broke. I think the difference was also one point.
Panacea
Panacea's Avatar
Posts: 167
Location: Broukendale
Magus Age: 92 years old
Message #10555 Posted: Aug 20, 2008, 7:58 pm
That could be it, although that still sounds like a bit of a bug to me.
Nanashi
Nanashi's Avatar
Posts: 1115
Location: Asylum
Magus Age: 95 years old
Clan: OTAKU
Message #10563 Posted: Aug 20, 2008, 10:57 pm
i don't think it is a bug so much as a shifted value. Whether it is intentional or accidental is up to Arkham to say.

Considering it is only a 1 point difference in hitpoints, I would lean toward it being an accidental shift in values. I would think it to be a greater difference in values if Arkham wanted it as an incentive to keep the original parts of the torso.
laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 89 years old
Clan: OASIS
Message #10566 Posted: Aug 20, 2008, 11:37 pm
I reported sometime a few months back on a similar issue with 2 same level/material legs having different max hp, so it certainly isn't limited to torso parts.
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 100 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #10591 Posted: Aug 21, 2008, 3:33 pm
I never could find the cause of this problem the last time I looked, and since it was only a 1 hp difference I didn't consider it a high priority fix.

Maybe I misunderstood the last report about it, but now knowing it might be related to the creation of seperate parts I might be able to track it down. I'll squeeze in time to look for it today.

Kep
Thuriya
Thuriya's Avatar
Posts: 76
Location: Jaaron
Magus Age: 86 years old
Message #11071 Posted: Aug 31, 2008, 5:55 pm
Along this line, my bone level 1 golem (#7709) now has 84 out of 75 hit points. (!!) The only thing that happened was it got its chest destroyed in a workshop attack as well as some limbs off. It is now healthier than before the attack. Seems like a mistake to me. I can forward the battle reports if you would like.
 
Muelsfell Chat Options
Muelsfell currently has no official chat room setup, but there is an unofficial player run chat called Darkmyst Muelsfell Conference.

Username: 


Disclaimer: Please note that this chat is NOT moderated, supported, owned, or operated by Muelsfell staff. Muelsfell is not responsible for the content or function of the chat room, nor is it linked in any way to Muelsfell game functions such as your workshop, account name, or password (your magus name is forwarded to the chat as a nickname if you are logged in when you join the chat). Muelsfell Terms of Service do not apply for this chat, so please use this only at your own risk, and remember that official game staff will NEVER ask for your password.
Why wait? Register for your free account and start playing right now!

Play Muelsfell!