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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: [noob] why motivation?
Canaan
Canaan's Avatar
Posts: 13
Location: Last Alvia Dawning
Magus Age: 138 years old
Real Name: Jonathan
Message #1070 Posted: Apr 8, 2008, 3:04 am
Hey - I have a question. I dont play other games really - this is the first online game that seemed interesting. But I dont understand the purpose of motivation. It seems to slow down the pace of play to a snail's crawl. the other parts of the game (experience, leveling, alignment) all take a long time to progress; isnt that enough to keep things on the right pace?

I'm sure i'm missing something essential to the craft of gaming ;-)...

FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 131 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #1071 Posted: Apr 8, 2008, 3:13 am
It's primary purpose is to stop powerful players from beating the tar out of absolutely everybody else. ^_^ Once you get in the swing of things, you can beat your opponents pretty consistently, so...

So, you're right actually. It's to slow the game down. ^_^ You have huge down time between all your precious attack actions, where you're supposed to obsess over how to make the most of your next flurry, or how you're going to afford the repair bill. ^_^
 
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