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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Returning Clan Items
FluffyCloud
FluffyCloud's Avatar
Posts: 101
Location: Asylum
Magus Age: 120 years old
Clan: ADV
Real Name: Cheryl
Message #12330 Posted: Sep 17, 2008, 9:53 pm
I borrow a flametongue.
I borrow a second flametongue.

I send a clan guard to my basement, then to my worktable.
I install a flametongue. I return the golem to the depot.

I install the other flametongue on another of my own personal golems.

There are zero flametongues in my storage bin.
I check the list of clan items I can return.
There are two flametongues.

Bug: Should report zero flametongues in list. Pls Fix.

I remove flametongue from my golem, to put into my storage bin. I attempt to return the flametongue from my storage
bin.

Bug: returning clan item magicly removes a flametongue from a random golem i installed it on in the clan depot and returns it to the clans storage.


This is even more infuriating when it comes to armoring golems. Witchy goes and takes 50 peices of clan armor, and starts re-armoring clan golems, and puts the guards back... then wants to put back the 8 peices of armor left over... But -her- list says she still has 50 peices of armor to return. How is it possible to know which are the ones in her storage bin that are for actual return and which are installed on golems?

-Fluffy
CommComms
CommComms's Avatar
Posts: 392
Location: Daylsfeld
Magus Age: 121 years old
Message #12355 Posted: Sep 18, 2008, 8:32 am
These aren't really bugs so much as intended features confounded by problematic implementation.

Clan items installed on golems do show up on the list of returnable items, and this is a good thing as far as I'm concerned since it saves you the problem of hunting down the golem they're attached to and removing them before returning them.

The one problem that your complaints stem from is one which has been brought up in other threads, and that's that items in the the drop-down menu for returning clan items are indistinguishable from others of the same type, and it would be much more clear if it displayed which golem the item is currently attached to.
FluffyCloud
FluffyCloud's Avatar
Posts: 101
Location: Asylum
Magus Age: 120 years old
Clan: ADV
Real Name: Cheryl
Message #12369 Posted: Sep 18, 2008, 2:56 pm
A) Sorry, I don't seem to see any benefit to "not having to hunt down a golem and remove it first" ... why would you want to return something that's in use?

B) Even if you did want to return an item that was attached to a golem... once you donate the golem to the clan, it isn't yours anymore, so why's it still show up on the list of stuff -you- have?

-Fluffy
Yamikuronue
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #12373 Posted: Sep 18, 2008, 4:56 pm
I often have crossbows on golems I've stashed in my basement and forgotten about.

The fact that golems in the clan depot still show up is a bug O.o
Poseidon
Poseidon's Avatar
Posts: 241
Location: Shuul
Magus Age: 113 years old
Real Name: Jack
Website: Click Here
Email: kingclown00@hotmail.com
Message #12374 Posted: Sep 18, 2008, 5:21 pm
No, I could see it helping. It skips the step of having to give yourself the golem to remove the item.

However equipped clan items should be labeled such.
laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #12375 Posted: Sep 18, 2008, 5:37 pm
Or there should be a space on the clan page listing out what items are where. Could get long, but seems useful.
Sconibulus
Posts: 664
Location: Shuul
Magus Age: 116 years old
Message #12376 Posted: Sep 18, 2008, 5:41 pm
It's very useful to return clan items without going to the worktable and take them off, it increases speed several-fold when multiple people need to use the trebuchet.

I'd like to see, in parenthesis, the name of the golem that the item is attached to, without any change in the functionality of the list.
Boras
Boras's Avatar
Posts: 61
Location: Rildesjan
Magus Age: 121 years old
Message #12602 Posted: Sep 22, 2008, 12:46 pm
Yep, I agree with Sconi - while I consider the list of borrowed clan items to be working correctly it would be nice to see where your clan items are. This is especially helpful if, say, you have two of a specific item out, one on your defender, and want to return the other - you only have a 50-50 chance of getting the correct item if you hit return.

As another idea, would it be possible to let SMs see all clan items on loan, and perhaps recall an item? It'd be handy if someone forgets they have a specific (expensive) item on loan and doesn't log on for a couple days, f'rinstance :)
Witchy
Witchy's Avatar
Posts: 369
Location: Shuul
Magus Age: 113 years old
Clan: ADV
Real Name: Angie
Message #12676 Posted: Sep 23, 2008, 2:52 pm
Sconibulus said:

It's very useful to return clan items without going to the worktable and take them off, it increases speed several-fold when multiple people need to use the trebuchet.


May I suggest building more trebuchets? I find that while more resource intensive, it works awfully well. It doesn't actually seem right to me that you can pull off the item without returning to the worktable when all other items you must return to the work table to remove. Either you should need to go to the worktable to remove something, or you shouldn't. The divide for clan items doesn't make sense.

I'd like to see, in parenthesis, the name of the golem that the item is attached to, without any change in the functionality of the list.


This is well and fine if you've only got 1 or 2 or 3 of a particular item out. However, I'm in a defense clan. That means we have clan armor. Add the fact that I've been the one making sure that the clan guards are armored, and I've got 3 pages of armor that I've "got out." (For anyone counting, that's 10 pieces of armor x lots of guards = dozens of pieces out.)

The ONLY way for me to return things that are not in use is for me to "Discard" them from my storage. I have absolutely no way to figure out which (if any) pieces of armor are actually on my own golems, which is what you're suggesting is the "benefit" of this particular issue. I'd far prefer having the return items list only pull from my storage, or at the very least, only from those golems that I actually have in my posession.

On the same note, there is no way to destroy clan items. If you discard them from your own inventory they return to the clan (as, I belive, is appropriate, or at least, please don't "fix" this, since then I can't return anything to the clan!) However, if you're in the clan armory, you can only borrow items. It seems that there ought to be a function so that appropriately ranked members can destroy items if the armory is too full of useless things.

While I'm here, another one: In the clan activity page, when you return a golem with multiple items attached to it, only one shows up in the activity log.
Ex:
Golem Donation September 22, 2008, 22:58 Witchy has donated ADV Iron Guard 5-5 (Level 5 Iron Golem) to the clan.
Item Exchange September 22, 2008, 22:58 A golem donated by Witchy has clan items: improved iron scales.

That particular guard had 10x improved iron scales, 2 shields, and some other stuff.
Shukar
Shukar's Avatar
Posts: 91
Location: Shuul
Magus Age: 111 years old
Message #12698 Posted: Sep 23, 2008, 7:13 pm
I'd be in favor of having the drop-down only list items that are currently checked out and not attached, but also having a list somewhere that each user can access to give a full break-down of all the items they are currently in possession of. I personally think this is a bit of an annoying "feature" having to guess what you are doing.
 
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