Please enter your user name and password: User Name: Password:
Register an account! · Forgot Password or Username?
What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
You can read but will NOT be able to post until you login or Register
Index » Muelsfell Game Forum » General Gameplay Questions Muelsfell World v1.0 Forums
AuthorThread: Terrains: Where should I drop my tower?
Chimpy
Chimpy's Avatar
Posts: 8
Location: Nournsland
Magus Age: 114 years old
Real Name: Chris Dorman
Website: Click Here
Email: lordchimpus@aim.com
Message #13101 Posted: Sep 30, 2008, 5:06 am
Are there any locations that have both Mountain and Forest terrains? I'm looking to relocate to the most defensible location possible (yes, I'm a paranoid recluse), and I was wondering if someone could help me find it. Any assistance would be greatly appreciated.

Chimpy
Endovior
Endovior's Avatar
Posts: 172
Location: Nournsland
Magus Age: 118 years old
Message #13103 Posted: Sep 30, 2008, 5:24 am
I've done considerable research into this, and the short answer is no. This has more to do with poor terrain variety then anything else; as most cities within a given nation have homogeneous terrain.

At one point, I had compiled a fairly extensive terrain listing, bit I've since misplaced it. That said, the best defensive locations are:

Anywhere in Icemuse: There's 25% swamp (the only towns where you can find such), so any Clay golems you have heal 5HP/level/part. Which is nothing to sneeze at, especially if you have a good wall and spikes.

Anywhere in Ulvania: There's 50% mountains, so you get a big defensive boost, whatever you're using. This is more flexible then building in a swamp, as it works whatever you have out.

If you're optimizing for defense, build closest to the corner of the map, to increase motivation costs of anyone trying to go after you. If you're optimizing for general PvP, put yourself a little closer to the middle, so you don't mess up your own motivation costs.

Personally, I picked Nournsland, on account of how the Mountain Giant is quite the profitable spawn to camp... particularly for those interested in Adamantine golems.
Chimpy
Chimpy's Avatar
Posts: 8
Location: Nournsland
Magus Age: 114 years old
Real Name: Chris Dorman
Website: Click Here
Email: lordchimpus@aim.com
Message #13137 Posted: Sep 30, 2008, 5:11 pm
Well, that's a shame. Perhaps they'll expand the terrain features in the future. Until then, however, it looks like you're getting a new neighbor! (please disregard all large explosions, screams in the night, rampaging golems and/or strange lights in the sky)

Chimpy
Last Edited: Sep 30, 2008, 8:16 pm
 
Muelsfell Chat Options
Muelsfell currently has no official chat room setup, but there is an unofficial player run chat called Darkmyst Muelsfell Conference.

Username: 


Disclaimer: Please note that this chat is NOT moderated, supported, owned, or operated by Muelsfell staff. Muelsfell is not responsible for the content or function of the chat room, nor is it linked in any way to Muelsfell game functions such as your workshop, account name, or password (your magus name is forwarded to the chat as a nickname if you are logged in when you join the chat). Muelsfell Terms of Service do not apply for this chat, so please use this only at your own risk, and remember that official game staff will NEVER ask for your password.
Why wait? Register for your free account and start playing right now!

Play Muelsfell!