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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: More quests and exploration?
Kestha
Posts: 16
Location: Nournsland
Magus Age: 115 years old
Message #1317 Posted: Apr 15, 2008, 4:27 pm
Well, I've done my first quest and it was great! I love the wandering around the map looking for specific locations or monsters to pound.

The only sad thing is that I'll have to get a lot more xp before I can do another one. i was wondering, if perhaps as well as the item quests, it might be possible to include more miner quests in the game as well, ---- perhaps not limited to quest slots. bounties on specific monsters for example, ---- which would also be another way of people to gain cash, as well as really good fun imho.

perhaps more features could also be added to the map, ---- such as roving, unavoidable battles with creatures while moving, or game events such as finding abandoned woods or other places where you could search for or trade items with npcs.

I imagine something along these lines is on the way for the game, sinse you mention exploration on the front of the site, but this is something I'm really! looking forward to seeing more of in the game.
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