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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Walls
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 92 years old
Real Name: Bay
Website: Click Here
Message #13319 Posted: Oct 2, 2008, 1:50 am
When I have walls in my building queue and I'm attacked enough to reduce my current wall level, as expected, the level of wall being built reduces to the next (up to five) consecutive wall level. The time it takes, however, does not reset, so I tend to come back to a level 1 wall with half an hour left to go. Canceling and re-queuing seems to fix this, but canceling the in-progress level 1 wall piece refunds me the price of a level 1 wall - I'm forever out the difference between that and the level 10 or so piece I had queued (I tested this; canceling the five wall pieces and queuing 5 new ones provides no significant increase in primaries). Is this as designed? Am I being penalized for being attacked while rebuilding?
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