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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Tracking of Possession
Shukar
Shukar's Avatar
Posts: 91
Location: Shuul
Magus Age: 111 years old
Message #14468 Posted: Oct 15, 2008, 8:23 am
After trying to locate whether a golem was in a clan members possession or destroyed recently I have to say, having an activity log page that shows who has a golem/item "checked out" is a feature I would really like to see. A page where I can see any item, golem, or weapon that has been taken out but not returned, perhaps only viewable by Archdukes or above. It would need to also be able to tell when something is no longer in the game, ie a destroyed golem, used ammo. It's a thought of how to make a large number of quartermaster's jobs easier.
Yamikuronue
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #14483 Posted: Oct 15, 2008, 2:51 pm
I'd love to be able to brand a golem with the clan's moniker so we know when it's destroyed in our activity log, and possibly also can yank it back from people's basements or prohibit them from selling it or something.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #14496 Posted: Oct 15, 2008, 3:55 pm
One of the whole points to assigning a golem to someone is that they can do whatever they like with it. Be that sale, dismantling or turning into a flowerpot.

Likewise, when you donate a golem to the Clan, you forfiet all claim and title to the golem and anything it has. Should the individual Clan feel differently, that's an internal policy rather than game mechanics.

I do see value in maintaining a seperate page of who has what Clan item, although ammunition, by it's very nature is expendable, so should likely be left off. I'd also caveat this to assign Clan items on golems in the depot or on Guard duty to belong to the Clan, rather than to whichever magus pulled them from the Armoury to equip them. If the golem is ever assigned to a magus, they assume responsibility of any Clan items on it.

Of course maybe this is just from my viewpoint on being in a Defense Clan with LOTS of armour.
Witchy
Witchy's Avatar
Posts: 369
Location: Shuul
Magus Age: 113 years old
Clan: ADV
Real Name: Angie
Message #14525 Posted: Oct 15, 2008, 9:24 pm
Having accidentally sent a golem into an innactive member's basement, I admit that the idea of being able to mark a golem as a clan item, and retrieve it if something went wrong would be nice. Of course, it would be necessary to remove this mark as well. I know we've recycled a lot of our golems, and I would hate to have been prevented from salvaging that level 1 wood golem for parts...
Yamikuronue
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #14527 Posted: Oct 15, 2008, 9:35 pm
I figure the mark would be an option to toggle on or off individual golems in the depot, so if you don't want to use it you don't have to, but if your clan is of the mind that clan golems are clan property you can mark them.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #14555 Posted: Oct 16, 2008, 12:47 am
Hadn't thought about the accidental mix up of "Give To" and "Guard". O_o Guess I haven't moved enough around to do that yet.
Sconibulus
Posts: 664
Location: Shuul
Magus Age: 116 years old
Message #14562 Posted: Oct 16, 2008, 1:36 am
Oh dear gods... you don't know how many times I've made that mix-up. It can't have been less than a dozen.
Witchy
Witchy's Avatar
Posts: 369
Location: Shuul
Magus Age: 113 years old
Clan: ADV
Real Name: Angie
Message #14569 Posted: Oct 16, 2008, 3:02 am
It would be nice, even if we can't have the golems marked clan property, to at least have a confirmation request when you fill out "Give To". I don't think that one is necessary for the "Guard" assignment, but "Give To" is rather difficult to reverse if you happen to give the golem to a clan member who isn't around.
Haruna
Haruna's Avatar
Posts: 471
Location: Jinkara
Magus Age: 117 years old
Message #14579 Posted: Oct 16, 2008, 4:19 am
What if you could only give a golem to a person if it was guarding them to begin with?
Or maybe a 'Are you sure you want to pick up the bullets' prompt?
And the list could be sorted by golem ID, like having a list of clan golems, availible for viewing no matter who had them, providing they were still controlled by a clan member?
Or maybe a list of all golems held by clan members, sorted by member name, and viewable by certain high level guild members?
It's a thought.

-Haruna Al Khalid
deathpunk
deathpunk's Avatar
Posts: 154
Location: Nournsland
Magus Age: 117 years old
Message #14623 Posted: Oct 16, 2008, 4:54 pm
Haruna said:

What if you could only give a golem to a person if it was guarding them to begin with?
Or maybe a 'Are you sure you want to pick up the bullets' prompt?
And the list could be sorted by golem ID, like having a list of clan golems, availible for viewing no matter who had them, providing they were still controlled by a clan member?
Or maybe a list of all golems held by clan members, sorted by member name, and viewable by certain high level guild members?
It's a thought.

-Haruna Al Khalid

no no no. there is no reason for anyone in your clan to have complete knowledge of what golems you personally own. and if they want to know they can ask.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #14627 Posted: Oct 16, 2008, 6:21 pm
The confirmation button before giving a golem away sounds like a great idea. Should be the same script as the marketplace uses to confirm purchases or before you send a message to the entire Clan. :)
Haruna
Haruna's Avatar
Posts: 471
Location: Jinkara
Magus Age: 117 years old
Message #14632 Posted: Oct 16, 2008, 7:16 pm
deathpunk said:

Haruna said:

What if you could only give a golem to a person if it was guarding them to begin with?
Or maybe a 'Are you sure you want to pick up the bullets' prompt?
And the list could be sorted by golem ID, like having a list of clan golems, availible for viewing no matter who had them, providing they were still controlled by a clan member?
Or maybe a list of all golems held by clan members, sorted by member name, and viewable by certain high level guild members?
It's a thought.

-Haruna Al Khalid

no no no. there is no reason for anyone in your clan to have complete knowledge of what golems you personally own. and if they want to know they can ask.


Not even the SM?
Either way, the list could just be a registerable one, One which the golem's serial could be added to the list adn it couls show the name of protectee or holder and it's basic condition, as well as a rough transfer/activity history availible when it was clicked on by the quartermaster or golemmaster. One could also register a defender on the list, in case a clan-guard wasn't on you, so the Golem-master could check and see if your defender has been decommed.
As well as the confrimation button, there could also be a probation period in which the magus could use but not change/sell/trade the golem and it could be called back by the clan during that time. Say we call it an attunement phase, maybe an hour, maybe a day?
-Haruna Al Khalid
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #15029 Posted: Oct 20, 2008, 5:23 pm
Golem giving confirmation is live!

See thread: [www.muelsfell.com/world/map_community.php]
 
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