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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » General Gameplay Questions Muelsfell World v1.0 Forums
AuthorThread: Revised Profile and Combat Views
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 124 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #1604 Posted: Apr 21, 2008, 8:05 pm
Both the profile and combat pages for viewing other magi have been revised significantly.

The first and most important thing that changed is a consolidation of the code to work identically; before they were two seperate bits of (messy) code and didn't display the same information consistently. They both now display the same basic data, but the profile page also shows the stuff like birthdays, alignment, and player info (name, etc). I've also changed the layout slightly and added a few extra graphics to make it hopefully faster and easier to read.

Everyone now can see the obvious items that a golem has on it, such as eyes and powersupplies. Armour however is NOT shown.

Premium members also see a more detailed view of the opponent's guardian golem, indicating what materials make up the various components of the golem.

You can also see what your own workshop looks like to other magi.

Kep
Sterling
Posts: 157
Location: Darghelm
Magus Age: 119 years old
Message #1607 Posted: Apr 21, 2008, 9:06 pm
Seems like too much information to me. Takes all the guess work out for an attacker.

Especially the fact that you can see what shape the golem is in.
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #1608 Posted: Apr 21, 2008, 9:11 pm
You can see what shape it's in. Us mere mortals still have to guess. :P
But realistically, it makes sense that the discerning eye of a golem maker can tell a golem is damaged from a distance. ^^
Overall, I like the new view... the yellow hazard line is a little bold, but nobody likes accidentally clicking attack, I guess, now that you have this one click attack.
Gryficus
Gryficus's Avatar
Posts: 239
Location: Mottonsborough
Magus Age: 121 years old
Message #1610 Posted: Apr 21, 2008, 10:33 pm

I posted a bug regarding the new profile in the bugs section. It allowed me to attack even though I was working.
Zhard
Zhard's Avatar
Posts: 52
Location: Daylsfeld
Magus Age: 117 years old
Message #1615 Posted: Apr 22, 2008, 2:18 am
Arkham said:

You can also see what your own workshop looks like to other magi.

Kep


Ok, I know I'm blind, but I don't see how to do this. Every time I look at myself, I just the same profile page that I'm used to. Or if I try to look myself up in a search panel, I just get the "...but you're right here" message.
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 124 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #1713 Posted: Apr 23, 2008, 7:58 pm
Yanno, that link only shows up when viewing someone else's profile. I'll add a link in one of the other pages as well (combat or profile or both).

Kep
 
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