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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Golem Repair While Returning From Combat
Kaluus
Kaluus's Avatar
Posts: 143
Location: Andulaz
Magus Age: 100 years old
Clan: OTAKU2
Real Name: Kevin
Message #1716 Posted: Apr 23, 2008, 8:42 pm
I did not see this error posted elsewhere. Hopefully I am not doubling work.

My Flesh Golem with various assorted parts was returning from combat in the Southmount and I went into the "Examine" screen for that golem to get a synopsis of the damage. Without even thinking, I attempted to repair its HP and Chest. Problem being that I was successful on both, complete with flesh being used for the repairs. Should it be possible to repair the golem when it has not returned home yet? Is this correct?
Nathaniel
Posts: 6
Location: Mottonsborough
Magus Age: 95 years old
Message #1736 Posted: Apr 24, 2008, 2:13 am
This has always been the case, and I'm not sure if it's intentional. I don't know about anyone else, but if I couldn't repair my golem on its return journey, I'd be bored for that duration. It's really just a matter of convenience versus realism.
ZugZug
Posts: 300
Location: Ibonbourg
Magus Age: 97 years old
Clan: OTAKU
Message #1768 Posted: Apr 24, 2008, 4:01 pm
Yep, that is the case. You can't do major repairs (like replacing limbs) or add armor until you can put the golem on the workbench, but you can do repairs.
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 102 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #1788 Posted: Apr 24, 2008, 8:16 pm
This isn't a bug but an intentional design perk. Pretty much exactly as Nathaniel says -- it'd be really annoying if you had to wait X minutes for your golem to return just to repair a few points on the golem.

Kep
Kaluus
Kaluus's Avatar
Posts: 143
Location: Andulaz
Magus Age: 100 years old
Clan: OTAKU2
Real Name: Kevin
Message #1797 Posted: Apr 24, 2008, 11:40 pm
The more I thought about it, the more it made sense. Thanks for the clarification.
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 108 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #1798 Posted: Apr 24, 2008, 11:54 pm
I suddenly got a funny image in my head of a magus jogging along side his clay golem, slapping globs of mud on it while they run. :P
Caduceus
Caduceus's Avatar
Posts: 185
Location: Last Alvia Dawning
Magus Age: 103 years old
Clan: OTAKU2
Real Name: Paul
Message #1799 Posted: Apr 24, 2008, 11:56 pm
FatherLatour said:

I suddenly got a funny image in my head of a magus jogging along side his clay golem, slapping globs of mud on it while they run. :P

I pictured him slaughtering animals and slapping their dripping carcasses upon the golem's rotting form, adding a blasphemous semblance of life to his unholy creation.

Same thing, really.
 
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