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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Golem and Combat Discussions Muelsfell World v1.0 Forums
AuthorThread: +1 damage bonuses
Panacea
Panacea's Avatar
Posts: 167
Location: Broukendale
Magus Age: 116 years old
Message #1870 Posted: Apr 27, 2008, 2:23 am
Has anyone bothered upgrading any of their golem's strength up enough to increase their damage bonus? I'm thinking of increasing my bone golem's damage in this way and was just wondering if it was worth the xp investment. So does it make any noticeable difference to combat?
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #1878 Posted: Apr 27, 2008, 6:09 am
Each attack will do one more damage, so...
A bone golem will hit 10-30 times a combat, or so. So, I guess it would be 10-30 extra damage, potentially, for 375 XP.
...
LoneWolf
Posts: 7
Location: Arzenbourg
Magus Age: 114 years old
Message #1879 Posted: Apr 27, 2008, 7:16 am
There is also the bonus of being able to carry more loot.
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #1880 Posted: Apr 27, 2008, 7:20 am
Woo, 5lbs more loot. XP He hasn't really made Strength worth it for carrying stuff... Or in general maybe.
Sterling
Posts: 157
Location: Darghelm
Magus Age: 119 years old
Message #2398 Posted: May 12, 2008, 1:27 am
So it's not just 25 XP for the first damage bonus, you have to pay for 5 levels before you get it?
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2399 Posted: May 12, 2008, 1:46 am
That's the case. And that's only with the bone golem, ten for all the others, you know. :-\ He mentioned reducing the cost of increasing strength before, around the same time he was playing with golem size, but he's putting it off, I guess.
AethenCrinitus
AethenCrinitus's Avatar
Posts: 69
Location: Rildesjan
Magus Age: 119 years old
Real Name: Thomas
Message #2408 Posted: May 12, 2008, 4:04 pm
Has it occured to anyone else that the larger golems (Lvl 3-4, and Lvl 5) should be stronger than their Lvl 1-2 counterparts?

In all reality it makes sense that a Medium sized creature is going to be stronger (thus able to carry more weight, and do more damage) than a Small sized creature. The same is also true for Large sized creatures against the Medium sized creatures.
Last Edited: May 12, 2008, 4:10 pm
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2409 Posted: May 12, 2008, 4:22 pm
Why, yes, it has occurred to us. ^^ In fact, that was suggested within the first month of Beta. But you know, it was a good idea then, and it bears resuggesting.
Last Edited: May 12, 2008, 4:24 pm
 
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