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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Magic Wall Effect
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FatherCoyne
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Posts: 332
Location: Mallow
Magus Age: 116 years old
Real Name: Kevin Coyne
Email: KCoyne@umail.ucsb.edu
Message #18790 Posted: Dec 1, 2008, 7:45 pm
If you go through combat without reducing the wall by a level, at the end of combat any wall damage you did will replace the damage to your opponents wall, instead of adding to it.

I think I tried to explain it before and went on about it in some sort of wordy confusing way that made it sound random and situational, but it's worked that way since the introduction of wall HP. Thanks for reminding me, DD and CC.
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