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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Announcements Muelsfell World v1.0 Forums
AuthorThread: Muelsfell Magic System
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[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 127 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #19054 Posted: Dec 5, 2008, 10:57 pm
The spell system is now LIVE!

There are two main TYPES of spells: Personal Spells and Clan Spells (for clans that have specialized in magic ONLY). Personal spells require spellslots. Clan spells require clan item slots.

There are two main TARGETS for spells: Golems and Your Workshop. To cast on a golem, pick the golem you want and choose the spell you want from the dropdown on that page. To cast on your workshop, choose a spell from the dropdown on your workshop page OR the spellbook page.

Some spells, such as damage spells -- the upcoming Fireball, for example -- will be cast on a golem you own and then triggered once that golem enters combat.

Premium members may choose to add a spell control panel at the bottom of each page. Set this on the Profile Page.

Learn new spells on the Spellbook Page [www.muelsfell.com/spellbook.php]. Also on the Spellbook page are...

The Big Red Button(s)

There are two buttons: one for clan spells and one for your personal spells. You can, up until Jan 1st 2009, erase your spell choices anytime you want, as many times as you want, so that you can sample whatever spells you want. Erasing clan spells has no effect on personal spells; erasing personal spells has no effect on clan spells.

The first batch of spells is merely a small sampler. More spells will be released. Currently live:

Personal spells:
Bull Strength
Rhino Strength
Elephant Strength
Fire Resistance
Ice Resistance
Sonic Resistance
Summon Rat
Summon Wolf Spider
Rainfall

Clan spells:
Wall of Shadows
Bless
Bone Growth
Plant Growth
Woodland Gaze
Field of Blades

You can find out what each of those do by sampling them during the trial period (and forgetting them if you don't like them). As stated, more spells will be released.

It's a brand new system, so if you encounter problems, please post them on the forums.

Enjoy!

Kep
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 127 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #19396 Posted: Dec 8, 2008, 6:10 pm
The following spells are now live:

Death Strike - Evil
Expedient Sandstone
Holy Smite - Good
Life Leech - Evil

These are all Library 2 Clan spells.

Kep
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 127 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #19756 Posted: Dec 11, 2008, 5:27 pm
The following spells are now live:

Frostbite
Burning Aura
Thunderstrike
Summon Rat Swarm
Animate Dead - Clan, Req: Death Strike, Library Lvl 5
Flying Anvil - Clan, Library Lvl 3

Kep
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 127 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #20365 Posted: Dec 17, 2008, 9:12 pm
The following spell is now live:

Wall of Stone - Clan, Library lvl 5

Kep
 
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