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Index » Muelsfell Game Forum » Golem and Combat Discussions Muelsfell World v1.0 Forums
AuthorThread: Combat data
FatherLatour
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Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #1924 Posted: Apr 28, 2008, 6:16 am
I'm trying to put together some combat tables, but I don't have all the golems I need to test some things. If you have any of the golems on this list could you contact me?

Iron
Glass

I promise there is no risk to your motivation or assets. ^^
Last Edited: Apr 29, 2008, 3:47 pm
Tzadkiel
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Posts: 596
Location: Broukendale
Magus Age: 123 years old
Clan: OTAKU
Message #1929 Posted: Apr 28, 2008, 12:01 pm
I love my clay golem. What can we learn from him?
Ileazar
Posts: 125
Location: Hans Mina
Magus Age: 118 years old
Message #1934 Posted: Apr 28, 2008, 1:36 pm
I can pull my Stone 1 off the market, for Science!
FatherLatour
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Location: Rildesjan
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Real Name: Jean
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Message #1936 Posted: Apr 28, 2008, 4:11 pm
Thank you much. It's really simple. I just need you to put an Aemeath Parchment Strip on it, attack your practice dummy at a level so that you both survive the whole thing, then count the number of attacks you made. (hits and misses) Do it twice to verify.
Ozymandius
Posts: 5
Location: Arzenbourg
Magus Age: 128 years old
Message #1939 Posted: Apr 28, 2008, 5:43 pm
I can offer my glass golem for this experiment. Do you want any eyes in it or not? Also remember to take mage level into account when looking at the results, as it has an effect on golem accuracy.
Ileazar
Posts: 125
Location: Hans Mina
Magus Age: 118 years old
Message #1943 Posted: Apr 28, 2008, 6:18 pm
He's not asking for accuracy, just number of attacks, so eyes shouldn't matter, just the Parchment Strip.

Stone 1 vs. Dummy 5:

Rds 1 & 2: advancing

Rds 3 & 4: between the two rounds, the golem threw 11 attacks. Most times it threw 8 attacks in Rd 3 and 3 in Rd 4, but sometimes it threw 7 and then 4, 5 and then 6, or 6 and then 5. But in each fight, it threw exactly 11 attacks in those two rounds.

Rds 5-10: it made one attack each in rds 6, 8, and 10, with no attacks in rds 5, 7, and 9.

I ran the fight at least eight times, and the pattern was identical in each. The only differences were the exact split of attacks in rds 3 and 4, and how much damage was done.
Kaelas
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Real Name: Barry
Message #1968 Posted: Apr 29, 2008, 2:35 pm
Clay 2 vs Dummy 6 (based on ten trials)

Rds 1-2: Advancing

Rds 3&4: 9 Attacks (usually 9 and 0 but rarely 7 then 2)

Rds 5,8&10: 1 Attacks each

Rds 6,7&9: 0 Attacks each

Total: 12 Attacks
FatherLatour
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Location: Rildesjan
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Real Name: Jean
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Message #1969 Posted: Apr 29, 2008, 3:48 pm
Thank you much, both of you. ^^ Time to aggressively pursue the last two.
Nageya
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Message #1970 Posted: Apr 29, 2008, 4:23 pm
Glass vs dummy lvl 10 hard to get a ten round fight since ether the glass golem or the dummy kill the other within the first 4 rounds most fights so it's not verified to 10 rounds but theres always 21 attacks in the first two rounds

1st closing
2nd 14
3rd 7
4th 1
5th 1
6th 1
7th 1
8th 1
9th 0
10th 1
FatherLatour
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Location: Rildesjan
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Real Name: Jean
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Message #1972 Posted: Apr 29, 2008, 5:05 pm
Yeah, I knew that one would be hard. Thanks Nageya! You get cookie, for hard work. :)
(It's a Holy cookie! :O)
Ileazar
Posts: 125
Location: Hans Mina
Magus Age: 118 years old
Message #1976 Posted: Apr 29, 2008, 10:10 pm
Crap, I gave you bad data before. Somehow the fight data I gave you was for a Clay Tablet in a Stone 1. This is really for a Stone 1 with a Parchment Strip:

Rds 1-2 - advancing
3-4 - 7 attacks, usually in a 7/0 or 6/1 combo
5 - 1 attack
6-7 - 0
8 - 1
9-10 - 0

And, just for kicks, a Stone 1 with a Voidstone (275 power):

1-2 - advancing
3-6 - 21 attacks: in four tries I got combos of 7/6/6/2, 6/6/8/1, 7/6/8/0, and 8/6/7/0
7-10 - 1 attack each

Sorry about that!
FatherCoyne
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Location: Mallow
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Real Name: Kevin Coyne
Email: KCoyne@umail.ucsb.edu
Message #1979 Posted: Apr 29, 2008, 10:46 pm
Jesus, that's really terrible. :o I feel bad for the Stones now.
ZugZug
Posts: 300
Location: Ibonbourg
Magus Age: 119 years old
Clan: OTAKU
Message #1980 Posted: Apr 29, 2008, 11:12 pm
Wow, just goes to show (more) how crazy unbalanced glass golems are.
laidan
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Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #1983 Posted: Apr 29, 2008, 11:34 pm
I would say that for their level glass golems are not so bad, but iron and stone are underpowered for theirs, either too slow or don't do enough damage per hit.
Pegga
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Posts: 702
Location: Jaaron
Magus Age: 122 years old
Clan: ADV
Message #2056 Posted: May 1, 2008, 3:08 am
Here's some Iron data for you:

L1 vs DL5:
R1-3 Advancing
R4-5 6-1, 6-2, or 7-2
R6 0
R7 1
R8-9 0
R10 1

L2 vs DL6
R1-2 Advancing
R3-4 7-2 or 5-4
R5-6 0
R7 1
R8-9 0
R10 1

And on a side note, I'm almost surviving the L10 dummy. I want that giant's head. A little more armor and I think I can do it.
Last Edited: May 1, 2008, 3:10 am
FatherLatour
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Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2057 Posted: May 1, 2008, 3:10 am
Huh... You'd think I would have probed for the giant's stats by now. :-\

If anyone has any combat reports off him, that would be great. ^^;
Pegga
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Posts: 702
Location: Jaaron
Magus Age: 122 years old
Clan: ADV
Message #2058 Posted: May 1, 2008, 3:12 am
Ileazar said:
And, just for kicks, a Stone 1 with a Voidstone (275 power)
Sorry about that!

Hmm... maybe the power sources do affect things. Might have to make me more Elemental Fire Gems after all.

Edit
Because I was curious, here's the averages of a L2 Iron vs DL10. I only kept the fights where the dummy didn't knock the golem out. This was with an Elemental Fire Gem.

R1-3 Advancing
R4 6
R5 6
R6 6
R7 5
R8 6
R9 4
R10 1
Last Edited: May 1, 2008, 3:24 am
Sterling
Posts: 157
Location: Darghelm
Magus Age: 119 years old
Message #2072 Posted: May 1, 2008, 9:05 pm
So, other than getting a somewhat variable number of attacks the first round, it seems like it basically works like this.

Each golem type (possibly directly correlated to their speed rating) can get X number of swings per round, regardless of power source or other factors.

Each golem uses up Y amount of power per swing, dependant on golem type (possibly directly correlates to speed, but I think probably not, maybe square root of speed?)

Also, each golem regenerates Z amount of power over time (dunno if this depends on anything, might depend on power source?)

I think that would cover all the things we're seeing, and it seems like a reasonable sort of system to have put together. Now we just have to figure out X, Y, and Z per golem type.
FatherLatour
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Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2074 Posted: May 1, 2008, 9:27 pm
X Seems to be a number rolled each round, based on the golem's speed (Usually between half and 2/3 of it.) Y is (hopefully accurately) estimated in this chart, and Z appears to be 5% of their max energy per round.

Flesh ~9.35
Bone ~7.5
Wood ~10.7
Clay ~12.5
Stone ~16.5
Iron ~~13(Very roughly. Iron's numbers seem to round in strange ways)
Copper ~6.25
Glass ~5.35
Last Edited: May 1, 2008, 9:30 pm
 
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