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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
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The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Whole Slew of Bugs
Posts: 664
Location: Shuul
Magus Age: 94 years old
Message #21091 Posted: Dec 29, 2008, 2:36 am
A list of bugs I found today, aren't they grand?

Elephant Strength boosts 35, not 30
Wall times reduce on an attack when your golem isn't home (I think this was reported earlier, and tagged fixed. It is not fixed.)
Summoned Creatures give a 1 second return time, at least in your town
Summon Horde also reduces on attacks when your golem is away, or at least I assumed so, given that I was able to, I think, kill a Horde spell. It's much harder to be sure because the timer is invisible.
Panacea's Avatar
Posts: 167
Location: Broukendale
Magus Age: 94 years old
Message #21108 Posted: Dec 29, 2008, 6:10 am
I'd like to add to the wall of Stone bug that the timer countdown was weird. There were 3 attacks against me.
First attack: Time reduced to 13 hours
Second attack (20 minutes later): my golem was returning from combat and reduced wall time to 3 hours (a quarter instead of the normal half)
Third attack (3 minutes later): my wall of stone has up and disappeared.
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