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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Things to do when changing clans
[LOCKED]
Vanishing
Vanishing's Avatar
Posts: 76
Location: Rimesvin
Magus Age: 101 years old
Message #22333 Posted: Jan 11, 2009, 1:38 am
Just some things i noticed during a recent relocation that may have slipped through the net as it were.
Clan spells cast and still running before you leave a clan do not end (they run their normal timer out)
and having voted in one clan, left and joined another i was able to vote again.
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 102 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #22636 Posted: Jan 13, 2009, 5:29 pm
The spell issue is not a problem at all. I'm totally fine with that, as I am fine with people casting a spell on a golem and giving it to someone else to use.

The voting thing could be a problem, but it's not a priority issue to fix at the moment.

Kep
Sconibulus
Posts: 664
Location: Shuul
Magus Age: 94 years old
Message #22637 Posted: Jan 13, 2009, 5:34 pm
The voting isn't actually accurate, it just allows you to move your single vote from one clan to another. I think that this makes sense, although perhaps it should move itself without you needing to click the vote button again.
 
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