Author | Thread: Repair All? [LOCKED] |
Yamikuronue Posts: 1288 Location: Mottonsborough Magus Age: 122 years old
| Message #22677 Posted: Jan 13, 2009, 9:11 pm |
I hit "Repair All" on a clan golem that's made entirely of bone only to receive the message: Your golem is not damaged on any areas that are bone! If a location is damaged and doesn't match the main golem type, you must repair it individually. The golem in question is here, I pulled it off guard duty to report this: http://www.muelsfell.com/golem.php?g=23861&clan=1 |
|
HalfteaPosts: 1307 Location: Darghelm Magus Age: 139 years old Clan: ADV | Message #22680 Posted: Jan 13, 2009, 9:24 pm |
I've had this happen to all Iron and Clay golems as well. I've had it trigger with composites too, so it's something else than just all one material composition. |
|
Yamikuronue Posts: 1288 Location: Mottonsborough Magus Age: 122 years old
| Message #22683 Posted: Jan 13, 2009, 9:35 pm |
Interesting - maybe the bug's related to you? You were the one that injured it, Halftea XD |
|
WitchyPosts: 369 Location: Shuul Magus Age: 119 years old Clan: ADV Real Name: Angie
| Message #22694 Posted: Jan 13, 2009, 10:55 pm |
I've noticed when you get this message, it seems to be related to the overall HP being above the maxium. I have hypothesised that this happens when you hit Repair All because, perhaps the overall HP and the Chest HP are backwards in the code, but I haven't really confirmed this. I DO know, however, that using Repair All, under certain conditions that I can not confirm, you can raise the overall HP of a golem above the maximum. |
|
HalfteaPosts: 1307 Location: Darghelm Magus Age: 139 years old Clan: ADV | Message #22714 Posted: Jan 14, 2009, 2:39 am |
lol, well I'd like to think it isn't the 'Halftea Bug'. I think I first noticed the extra HP when the golem had lost parts in combat, but have noticed it since on ones that haven't. I haven't been able to reliably reproduce this, but I think critical damage had been sustained in all cases and when you 'repair all' it heals the damage to the main HP (as designed) and seems to also add a portion of the rest of the damage to the total. Don't know how to check, but maybe proportional to the crits that were scored in combat. Wish I could claim it's a Clan repair only bug, but I seem to have at least three golems in my basement with this affecting them at the moment. I know two of them have never been to the Clan depot.Last Edited: Jan 14, 2009, 2:40 am |
|
Yamikuronue Posts: 1288 Location: Mottonsborough Magus Age: 122 years old
| Message #22719 Posted: Jan 14, 2009, 3:16 am |
Someone repaired the golem, but it does seem to have extra hp. |
|
| |
| |