Please enter your user name and password: User Name: Password:
Register an account! · Forgot Password or Username?
What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
You can read but will NOT be able to post until you login or Register
Index » Muelsfell Game Forum » General Gameplay Questions Muelsfell World v1.0 Forums
AuthorThread: How to make money
Ileazar
Posts: 125
Location: Hans Mina
Magus Age: 118 years old
Message #2346 Posted: May 9, 2008, 7:04 pm
OK, so it's not the fastest or most efficient method of generating coins... but I don't think there is such a mechanism in the game. So we'll default back to 'use all available resources'.

Anyway, in addition to working, hunting, raiding, and selling, another way to make money is by selling golems as salvage. With a little bit of experimenting, I think I've figured out the minimum needed to make some extra coin.

1. Gather necessary items:
--a power source, any strength
--a Type A permit (unless you want to salvage your stone or higher golem, then Type B is needed)
2. Make these golem pieces on your worktable (any material will do):
--a torso
--a right leg
--a left leg
--one arm, either right or left [edit: oops, maybe not-- see below]
3. Attach the two legs and one arm to the torso, and install the power source.
4. Send the golem out to fight something. Make sure it gets damaged. If it doesn't get damaged, send it back out till it is.
5. Remove the power source.
6. Move the golem from the worktable to the basement.
7. Go to Jaaron and sell your slightly-damaged golem to Mikke.
8. Profit!

Some numbers:
I've tried it using a Bone 1 torso with Bone 1 legs and arm and have gotten around 400 coins for each golem.

Bone 1 torso: 3000 bone, about an hour to build
Bone 1 parts: 1200 bone each, about a half-hour to build each

So, I invest 6600 bone, 2 1/2 hours, and 6 motivation for a return of around 400 coins and 3 XP. That's still more than you'll get for selling the bone on the market (if you even can), and you can do other stuff while building the parts. Heck, if you work an hour after setting each piece to build, in four hours you'll get your scrappable golem on top of four hours worth of wages.

(This has been a public service announcement from the Coins Are Terribly Scarce Foundation.)
Last Edited: May 10, 2008, 7:07 pm
deathpunk
deathpunk's Avatar
Posts: 154
Location: Nournsland
Magus Age: 117 years old
Message #2347 Posted: May 9, 2008, 7:46 pm
Or you could not build the arm, and send it against someone with a strong golem out(three levels higher than yours). That way you get 10 exp, alignment shift(if thats what you're going for) and you get the money.
Another thing, the amount of damage does correspond to the amount of money you get, so if you fix it except for one point of damage you'll get more money.
AethenCrinitus
AethenCrinitus's Avatar
Posts: 69
Location: Rildesjan
Magus Age: 119 years old
Real Name: Thomas
Message #2357 Posted: May 10, 2008, 4:54 am
The C.A.T.S. Foundation... I like it. MRRROW.. =^.^=
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2358 Posted: May 10, 2008, 4:55 am
Or if you're feeling really minimalistic, build one leg, and have somebody else attack you. :P This process is much more efficient if you have a premium account. Then you can bake up a batch of golems all at once, all while working. :o

Fixing it before selling it I've realized is a bad bargain. Each hitpoint only counts for one gold, and the market still says 50:1 is a bad deal for primary resources.
Ileazar
Posts: 125
Location: Hans Mina
Magus Age: 118 years old
Message #2373 Posted: May 10, 2008, 7:06 pm
Yeah, that's why I said 3 XP instead of 10. I could send it out against a Clay 2 and get the 10 XP, but even fully armored there's not likely to be much left of my Bone 1 to salvage. Though I guess the arm's not necessary-- I was thinking the arm may be needed for initiating battle or to get XP. I would not be surprised to learn I was wrong.

FatherLatour: Thanks for the conversion rate at salvage-- saves me some experimenting. It also means you can figure up almost exactly what kind of return you can get with various torsos and parts.

AethenCrinitus: Thank you-- I love a good acronym! [grin]
Sterling
Posts: 157
Location: Darghelm
Magus Age: 119 years old
Message #2375 Posted: May 10, 2008, 10:38 pm
Actually, it's not 50:1 for the whole golem. There's a 'base' amount of money that you get even if it's 100% trashed. Most of the value of the golem is in this base amount actually, and not the hitpoints from the parts.

You still get XP if your golem has no arms - but your opponent does not, which is annoying to them, but it didn't cost them anything either since you did no damage.

There's an awesome super-secret fact about salvaging golems that lets you make pretty good money... my friend is currently making 1700-2000 money from about 7500 in primaries.
Pegga
Pegga's Avatar
Posts: 702
Location: Jaaron
Magus Age: 122 years old
Clan: ADV
Message #2381 Posted: May 11, 2008, 1:38 am
Sterling said:
There's an awesome super-secret fact about salvaging golems that lets you make pretty good money... my friend is currently making 1700-2000 money from about 7500 in primaries.


And of course, if you told us, it wouldn't be a secret anymore, which is why you're just going to leave us hanging. Am I right? :P
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 130 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2382 Posted: May 11, 2008, 1:55 am
I think we're supposed to message him, so he can whisper it to us and act like it's a big personal favor. :P I know that trick :) ... I use it. :(

T_T I'm a horrible person.
Sterling
Posts: 157
Location: Darghelm
Magus Age: 119 years old
Message #2383 Posted: May 11, 2008, 3:09 am
lol Well, I wouldn't actually want primaries to skyrocket in price right now. I've actually got my primary income and monetary income relatively well balanced. Heck, just knowing it's possible should be a big enough clue.

I'd trade the secret if someone could tell me a good way to get adamantine though. :)

I really wonder if anyone is farming that mountain giant...
Last Edited: May 11, 2008, 3:16 am
Ileazar
Posts: 125
Location: Hans Mina
Magus Age: 118 years old
Message #2393 Posted: May 11, 2008, 6:28 pm
Once I finish my current project, I'll have to try a bit more experimentation. Or maybe a lot more, whichever. Either way, I think Sterling's given enough information to increase one's efficiency at salvage.
 
Muelsfell Chat Options
Muelsfell currently has no official chat room setup, but there is an unofficial player run chat called Darkmyst Muelsfell Conference.

Username: 


Disclaimer: Please note that this chat is NOT moderated, supported, owned, or operated by Muelsfell staff. Muelsfell is not responsible for the content or function of the chat room, nor is it linked in any way to Muelsfell game functions such as your workshop, account name, or password (your magus name is forwarded to the chat as a nickname if you are logged in when you join the chat). Muelsfell Terms of Service do not apply for this chat, so please use this only at your own risk, and remember that official game staff will NEVER ask for your password.
Why wait? Register for your free account and start playing right now!

Play Muelsfell!