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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » General Gameplay Questions Muelsfell World v1.0 Forums
AuthorThread: Repair All
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 124 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #24656 Posted: Feb 3, 2009, 7:48 pm
The "Repair All" premium feature has been updated.

You no longer have to move a golem to the worktable to use it.

It now should properly repair all materials, not just the main golem type (unless of course, you do not have enough resources to repair that material).

It remains a Premium and Clan only feature.

Please let me know any problems!

Kep
Dilt
Dilt's Avatar
Posts: 167
Location: Fellin
Magus Age: 112 years old
Message #24657 Posted: Feb 3, 2009, 8:14 pm
Awesome! Just a few notes though. It seems that it doesn't repair a damaged golem's HP. Also, it displays just a single repair message, presumably the last part it repaired. This could be replaced with a 'You have repaired all parts on the golem' message for less confusion.
Last Edited: Feb 3, 2009, 8:15 pm
laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #24662 Posted: Feb 3, 2009, 9:44 pm
I also love being able to use this! It now shows a full list of materials used, but last I saw doesnt repair the main HP of the golem (IE critical damage isn't repaired)
Dreamweb
Dreamweb's Avatar
Posts: 87
Location: Hans Mina
Magus Age: 111 years old
Message #24705 Posted: Feb 4, 2009, 7:40 am
damage to animating spirit isn't repaired.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #24713 Posted: Feb 4, 2009, 11:17 am
You can damage those? I've seen them drop to the ground, or be destroyed, but didn't know they got damaged.
mardoc
mardoc's Avatar
Posts: 33
Location: Shilo Steppe
Magus Age: 121 years old
Message #24717 Posted: Feb 4, 2009, 12:36 pm
hmm dreamweb must mean HP, yeah this is awesome i've wanted this feature for so long thanks ark. last time i used it HP werent being repaired tho.
masterslug
masterslug's Avatar
Posts: 619
Location: Shuul
Magus Age: 124 years old
Clan: OTAKU
Message #24727 Posted: Feb 4, 2009, 4:05 pm
Dreamweb said:

damage to animating spirit isn't repaired.


Maybe we're talking emotional damage :( all those discarded golems with broken hearts.
Dreamweb
Dreamweb's Avatar
Posts: 87
Location: Hans Mina
Magus Age: 111 years old
Message #24742 Posted: Feb 4, 2009, 8:50 pm
masterslug said:

Maybe we're talking emotional damage :( all those discarded golems with broken hearts.



Well we can import the hearts to Oz so that tin golem over their can use them.

Hmm.. Recycling is at the heart of the matter.
 
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