Author | Thread: Anyone that could answer these questions please |
DemonDurai Posts: 92 Location: Jaaron Magus Age: 118 years old
| Message #2620 Posted: May 18, 2008, 12:10 pm |
In combat what exactly do you loot after you win. Do you loot from the "other", the golem's parts such as added items like weapon and "special items"? What is the difference between "FIGHT" and "DESTROY" when attacking a player? |
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Ileazar Posts: 125 Location: Hans Mina Magus Age: 125 years old
| Message #2623 Posted: May 18, 2008, 2:16 pm |
If you win a fight against another magus' golem, your golem loots the other magus' workshop. How much it loots depends on its carrying capacity, what the lotted workshop has, and how big its hidden room is. If your golem managed to break pieces off the other golem and made it drop things like armor or eyeballs, you can scavenge for the dropped items on the Local Area map. The above happens with the FIGHT button. The DESTROY button will act similarly, except instead of looting, the victorious golem would instead pound on buildings, but that button is not currently implemented. |
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DemonDurai Posts: 92 Location: Jaaron Magus Age: 118 years old
| Message #3307 Posted: May 30, 2008, 6:51 am |
You are currently questing for the Fulcrum Hacksaw and have been asked to bring back an ambulatory mushroom trophy. any help with waht to do here is welcome please |
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garfieldPosts: 135 Location: Last Alvia Dawning Magus Age: 119 years old Clan: OASIS | Message #3309 Posted: May 30, 2008, 8:59 am |
The ambulatory mushroom is a monster somewhere. You have to win a fight against it ... that's all. |
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FatherLatour Posts: 160 Location: Rildesjan Magus Age: 137 years old
Real Name: Jean Email: FatherLatour@gmail.com
| Message #3310 Posted: May 30, 2008, 9:16 am |
Specifically, it's a monster: Here [www.muelsfell.com/combat.php] |
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Beast Posts: 19 Location: Zion's Reach Magus Age: 125 years old
| Message #3394 Posted: May 31, 2008, 3:51 am |
how do you scavenge? |
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Sterling Posts: 157 Location: Darghelm Magus Age: 126 years old
| Message #3395 Posted: May 31, 2008, 3:53 am |
You have to go to the area in the 'local' view, and you see what was dropped there. |
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DemonDurai Posts: 92 Location: Jaaron Magus Age: 118 years old
| Message #4721 Posted: Jun 14, 2008, 1:06 pm |
if you transmute a flesh golem into iron golem in the clan, will it use the same amount motivation as a flesh or iron golem to attack? Last Edited: Jun 15, 2008, 10:08 am |
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Delano Posts: 37 Location: Mallow Magus Age: 147 years old
| Message #4745 Posted: Jun 15, 2008, 12:05 am |
Same as flesh. :) Quite convenient, really. :P |
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DemonDurai Posts: 92 Location: Jaaron Magus Age: 118 years old
| Message #4766 Posted: Jun 15, 2008, 10:12 am |
so in theory i can transmute a flesh in to Admantine. will it have the same strength,speed,capacity or damage level as the real one? I know the hp will be the same i think |
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garfieldPosts: 135 Location: Last Alvia Dawning Magus Age: 119 years old Clan: OASIS | Message #4768 Posted: Jun 15, 2008, 10:33 am |
As far as I understand, the transmuted fleshy will have the same strength, speed, capacity and damage level as the flesh one. Only the resistancies will be like the Admantine. |
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Elsworth Posts: 93 Location: Fellin Magus Age: 118 years old
| Message #4770 Posted: Jun 15, 2008, 10:59 am |
Speed and damage as the adamantine one as well... Dont recall whether the capacity changes or not |
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DemonDurai Posts: 92 Location: Jaaron Magus Age: 118 years old
| Message #5398 Posted: Jun 25, 2008, 6:36 pm |
Unfortunately its not listed in the help section but can anyone post the motivation cost. The cost would be if they were in the immediate area. 1.Would a level 1 flesh have the same motivation cost as a level 2 flesh, level 3, level 4 and level 5 flesh? Or what is the motivation cost for each level. 2. what is the motivation cost for level 1 of each golem. Bone, Wood, Clay, iron, admantine. Glass, bonze, Glass, Copper (The Exotic golems are just of interest to know but not really neccessary) Thank if you could contribute your in a post (=Last Edited: Jun 25, 2008, 6:39 pm |
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Meloam Posts: 68 Location: Fellin Magus Age: 119 years old
| Message #5421 Posted: Jun 26, 2008, 2:28 am |
Higher level golems do have Higher motivation costs. A higher power source will reduce this cost. I dont have any exact numbers except that a flesh with voidstone has a motivation cost of 6, while a level 1 iron with voidstone has a cost of 12. Edit: these numbers are for a hunting area a few screens away from my workship, travel time of 1:52 with the premium bonus, I think it was 3:50 without.Last Edited: Jun 26, 2008, 3:17 pm |
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HalfteaPosts: 1307 Location: Darghelm Magus Age: 139 years old Clan: ADV | Message #5454 Posted: Jun 26, 2008, 1:27 pm |
If you are talking about the motivation for the nearest hunting area to your workshop, a flesh 1 is always 6 mot and that would be the minimum for any golem. I'm not sure what the levels for the others would be using a parchment strip as a baseline - thus eliminating the higher powersource bonuses. Anyone got a bunch of different level 1's to test this on? |
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DemonDurai Posts: 92 Location: Jaaron Magus Age: 118 years old
| Message #5465 Posted: Jun 26, 2008, 3:39 pm |
An example, level 1 flesh with the same powersource as a level 2, 3 or 4 flesh. They all attack the exact creature in the same location. Level 1 flesh would use 6 motivation, would it increase for level 2, 3 or 4 flesh or remain the same. |
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HalfteaPosts: 1307 Location: Darghelm Magus Age: 139 years old Clan: ADV | Message #5492 Posted: Jun 26, 2008, 7:40 pm |
Ahh. I can only answer for clay 1-3 on that. Yes they did increase by 1 mot for each level. Dunno if lvl 4 or 5 match. I believe if I remember correctly, the different level 1's also go up 1 mot each, but am not sure how the exotics compare. |
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