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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Chest Equipment
FatherLatour
FatherLatour's Avatar
Posts: 160
Location: Rildesjan
Magus Age: 131 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2628 Posted: May 19, 2008, 3:46 am
I've gotten pretty used to the fact that you can't knock out equipment placed in a Golem's chest, but I was thinking about it again, and I don't think that actually adds anything to the game. I think it would be a good idea to make the chest drop it's equipment when it's "destroyed" to one HP.
Sterling
Posts: 157
Location: Darghelm
Magus Age: 120 years old
Message #2629 Posted: May 19, 2008, 5:06 pm
PvP players are really taking 0 risk nowadays.I don't think they need any more reward.

And it's very funny that you make this suggestion, considering you almost never have a golem outside your workshop - I guess you think it's not even worth the current risk of defending yourself, and yet you think it should be harder for others?

Too funny.
Last Edited: May 19, 2008, 5:11 pm
FatherLatour
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Posts: 160
Location: Rildesjan
Magus Age: 131 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2630 Posted: May 19, 2008, 5:35 pm
Nobody has attacked me in weeks, no matter what I leave out. I guess I stopped paying attention.
I was actually thinking mostly about when I lost my copper to Rigby. If my copper had dumped it's chest armor, Rigby (Maybe?) would have stopped attacking 'cause that's mostly what he wanted... But instead he pounded the thing till it was gone, vanishing a good 40K worth of equipment.
Also if you have a chest mounted powersource, when that drops out the thing will shut down and you wouldn't have to worry about your golem being fragged...

And what do you know about being a PvP player, Mr. MyScoreIsOneTwelfthMyExperience? :P
Rigby
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Posts: 95
Location: Asylum
Magus Age: 119 years old
Clan: STEAM
Real Name: Mike
Message #2638 Posted: May 19, 2008, 9:23 pm
That last bit had me rolling " Mr. MyScoreIsOneTwelfthMyExperience". I kept pounding your copper golem because I wanted to get my medium armor back. Plus I wanted to try out those new bronze golems and copper banding/regular armor setups I was doing. Ark informed me that the fact that all the items were destroyed when the golem was destroyed was indeed a bug.
FatherLatour
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Posts: 160
Location: Rildesjan
Magus Age: 131 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2639 Posted: May 19, 2008, 9:27 pm
O_O That was a bug this whole time?
Joachim
Joachim's Avatar
Posts: 208
Location: Asylum
Magus Age: 120 years old
Clan: STEAM
Real Name: Walt
Message #2641 Posted: May 19, 2008, 9:54 pm
And what do you know about being a PvP player, Mr. MyScoreIsOneTwelfthMyExperience? :P


ROTFL

:D
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 124 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #2645 Posted: May 19, 2008, 10:24 pm
Ark informed me that the fact that all the items were destroyed when the golem was destroyed was indeed a bug.


Let me clarify a bit: it's a bug in the sense that it was unintended to go live, even though it's been around as long as the game has. Very early in the coding process, I made it so that items would be destroyed if the golem was, and then forgot it was in place until Rigby made mention of it.

I have since decided to leave this "feature" installed for the time being, since otherwise items can never be truly destroyed (only scavenged). :)

Kep

Sterling
Posts: 157
Location: Darghelm
Magus Age: 120 years old
Message #2647 Posted: May 19, 2008, 11:55 pm
FatherLatour said:

And what do you know about being a PvP player, Mr. MyScoreIsOneTwelfthMyExperience? :P


Apparently you think that because I don't kill targets, and instead leech for XP, that I don't know much about it. How sadly mistaken you are.

It's not like it takes rocket science to be good at PVP either - just a big basement, lots of resources, and the ability to just move off your resources to an alternate character so retaliation is pointless, FatherCoy... I mean, FatherLatour.
FatherLatour
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Posts: 160
Location: Rildesjan
Magus Age: 131 years old
Real Name: Jean
Email: FatherLatour@gmail.com
Message #2649 Posted: May 20, 2008, 12:39 am
Sterling said:

How sadly mistaken you are.

It's sooo sad! I cry myself to sleep at night with how sad my mistakeness is.
Gryficus
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Posts: 239
Location: Mottonsborough
Magus Age: 121 years old
Message #2650 Posted: May 20, 2008, 5:10 am
Sterling said:

PvP players are really taking 0 risk nowadays.
Too funny.



Too funny indeed. If PvP players take ZERO risk, what crazy negative percentage are you at?
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 124 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #2652 Posted: May 20, 2008, 1:50 pm
Let's keep it good natured, guys. :)

Kep
Sterling
Posts: 157
Location: Darghelm
Magus Age: 120 years old
Message #2656 Posted: May 20, 2008, 6:24 pm
Gryficus said:


Too funny indeed. If PvP players take ZERO risk, what crazy negative percentage are you at?


Pretty low. But, it's not really about me.

My guess is that there are currently only about 5-6 people in the whole game who PVP parasitically on a consistent basis (ie, not just for XP, but to steal from their opponents, or just destroy their stuff)

Among them are you, the "gryf" twins, the "father" twins, ExcessivelyRighteousBlossom (though I actually suspect that he/she is the same or allied with the 'father's') and perhaps a couple of others. I've got plenty of 'lures' out there to know whos' attacking who, as you might suspect.

There are likely at least a couple hundred players by now though, given that every city I've checked seems to have at least 15 actives, and most people do not have multi-accounts.

My point being - I don't want the focus of this game tilted by a very vocal, very minor camp that wants super-aggressive PVP. Particularly when, as I noted, at least a couple of the members of this camp are not even bothering to play defense, only offense, which is, as I said, a very low-risk game with all the info you get about your potential opponent.
CommComms
CommComms's Avatar
Posts: 392
Location: Daylsfeld
Magus Age: 121 years old
Message #2657 Posted: May 20, 2008, 6:55 pm
Which brings up another point. Maybe it'd be a good idea to give less information about people and implement some sort of spying or espionage system in the future
ExcessivelyRightiousBlossom
ExcessivelyRightiousBlossom's Avatar
Posts: 19
Location: Mottonsborough
Magus Age: 142 years old
Message #2658 Posted: May 20, 2008, 7:23 pm
I only fight people in my area for experience and resources.
I dont get why my name keeps coming up as an aggressive PvP player.

I also dont get why people spend 60 motivation just to lose experience and smash my bone golem. T_T They didn't even get anything out of it.
Last Edited: May 20, 2008, 7:28 pm
Rigby
Rigby's Avatar
Posts: 95
Location: Asylum
Magus Age: 119 years old
Clan: STEAM
Real Name: Mike
Message #2661 Posted: May 20, 2008, 8:55 pm
You underestimate the feeling of gratification.
Panili
Panili's Avatar
Posts: 19
Location: Ibonbourg
Magus Age: 114 years old
Message #2663 Posted: May 20, 2008, 10:22 pm
As one of the "quiet" minority, I actually would like to see chest items drop when a golemn is destroyed. I tried the whole "attack players for xp" thing, sending a flesh with an alchemical voidstone, emerald eyes and all wood 1 limbs to players with wood guards. I lasted all of two days though, as on the second day, one of my targets wood golemns had an uncanny ability to land all their hits on the chest, or possibly abdomen. Regaurdless, my golemn was completely destroyed and the items gone for good.

Though I do agree the game is WAY to heavily stacked in favor of the attacker. I even suspect that level accuracy bonuses are only taken into account for attackers, not defenders.
Poseidon
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Posts: 241
Location: Shuul
Magus Age: 114 years old
Real Name: Jack
Website: Click Here
Email: kingclown00@hotmail.com
Message #2667 Posted: May 21, 2008, 2:35 am
Panili said:



Though I do agree the game is WAY to heavily stacked in favor of the attacker. I even suspect that level accuracy bonuses are only taken into account for attackers, not defenders.


I disagree. I could show you reports of stone golems attacking my flesh golem, and them getting ripped to shreds.

It's fine as it is.
Gryficus
Gryficus's Avatar
Posts: 239
Location: Mottonsborough
Magus Age: 121 years old
Message #2669 Posted: May 21, 2008, 3:29 am
Sterling said:

Gryficus said:


Too funny indeed. If PvP players take ZERO risk, what crazy negative percentage are you at?


Pretty low. But, it's not really about me.

My guess is that there are currently only about 5-6 people in the whole game who PVP parasitically on a consistent basis (ie, not just for XP, but to steal from their opponents, or just destroy their stuff)

Among them are you, the "gryf" twins, the "father" twins, ExcessivelyRighteousBlossom (though I actually suspect that he/she is the same or allied with the 'father's') and perhaps a couple of others. I've got plenty of 'lures' out there to know whos' attacking who, as you might suspect.

There are likely at least a couple hundred players by now though, given that every city I've checked seems to have at least 15 actives, and most people do not have multi-accounts.

My point being - I don't want the focus of this game tilted by a very vocal, very minor camp that wants super-aggressive PVP. Particularly when, as I noted, at least a couple of the members of this camp are not even bothering to play defense, only offense, which is, as I said, a very low-risk game with all the info you get about your potential opponent.



Your "lures," whatever they are, are much outdated, I'm afraid. As soon as Ark instituted the one account per IP rule, I put one of my accounts on permenant vacation. I'm not in the game to cheat, I was using the accounts to test different things. I also haven't attacked anyone for quite a while (except no headed xp leachers who attack me, just to put them in their place).

As to your statement of the "vocal minority," yes, we are vocal, because this game is still in BETA and are offering up ideas and questions that will ultimately better the game whether they make it in or not.

If you are NOT vocal at this stage of the game, you arn't really contributing anything, which is fine I guess, but to actually put down someone who is making an attempt? I find that quite boundless and a bit sad.

My point is...go ahead and give your opinion, when it suits you to do so, just don't go around attacking people for what YOU think is behavior unfitting this game. You play in your little aspect of the game, and we in ours.
Sterling
Posts: 157
Location: Darghelm
Magus Age: 120 years old
Message #2683 Posted: May 22, 2008, 7:13 am
Gryficus said:

Your "lures," whatever they are, are much outdated, I'm afraid. As soon as Ark instituted the one account per IP rule, I put one of my accounts on permenant vacation. I'm not in the game to cheat, I was using the accounts to test different things. I also haven't attacked anyone for quite a while (except no headed xp leachers who attack me, just to put them in their place).

As to your statement of the "vocal minority," yes, we are vocal, because this game is still in BETA and are offering up ideas and questions that will ultimately better the game whether they make it in or not.

If you are NOT vocal at this stage of the game, you arn't really contributing anything, which is fine I guess, but to actually put down someone who is making an attempt? I find that quite boundless and a bit sad.

My point is...go ahead and give your opinion, when it suits you to do so, just don't go around attacking people for what YOU think is behavior unfitting this game. You play in your little aspect of the game, and we in ours.



Exactly where have I put someone down? My statement that it was funny that someone who thinks that theft from other golems should be easier when they themselves don't have a golem out? That's more of a rebuttal than a put down. If you were in a debate saying something like "Everyone should pay equal taxes" and yet you hid all your money in an offshore account, I think that's VERY fair game to bring up. It demonstrates that you don't believe your own point.

Or is it just that I out that someone is multi-accounting, or how they use their multi accounts? If making fun of someone's strategy is insulting well, hey, read the thread, you've done the same back at me.

As far as I'm concerned, I'm done with this thread now, my point has been made. But you're not chasing me away crying wolf that I'm the bad guy here. As you said, we're still in Beta, and if I think something makes the game worse for the majority of people, I will continue to speak up about it, since I'm invested in playing it. Feel free to do the same.
CommComms
CommComms's Avatar
Posts: 392
Location: Daylsfeld
Magus Age: 121 years old
Message #2685 Posted: May 22, 2008, 9:51 am
Ok, zip yourselves up, I've looked at the measurements and you're both tied. Welcome to the internet, enjoy your stay, don't be that guy.

PVP isn't perfect yet, but very few things are in this game so far. As it is, however, it's serviceable, and that's good enough while Kep works on other things. Perhaps this should be filed away for further examination at a later date. Plus, when clans happen it'll throw out most of the old rules as people get access to stronger and specialized equipment.
 
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