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Index » Muelsfell Game Forum » The Marketplace Muelsfell World v1.0 Forums
AuthorThread: Market Value of Strength
Tzadkiel
Tzadkiel's Avatar
Posts: 596
Location: Broukendale
Magus Age: 123 years old
Clan: OTAKU
Message #26711 Posted: Mar 4, 2009, 2:26 am
Let's say I were to be in the business of burning my XP to pump the strength of a golem.

What would the market value of those 75 XP be? (in terms of either Premium Tickets or cash)?

for instance, would you trade me 75 tickets for 30 strength. I've got nothing with which to even ballpark this :/

Dilt
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Posts: 167
Location: Fellin
Magus Age: 112 years old
Message #26715 Posted: Mar 4, 2009, 2:52 am
Time for Math! The Illustrous Duke and Professor of Engineering and Armorsmithing at the Magisterius University is here to help!

Let's start off with some rates.
10xp per 6 moti.
50 moti per 55 tickets.

Now let's these rates comparable by using the LCM of the moti, 300.
6m:10x = 6*50:10*50 = 300m:500x
50m:55t = 50*6:55*6 = 300m:330t
Let's combine these terms!
300m:500x::300m:330t, so, 500x:330t

So, thusly, you would need 330 tickets for 500xp. Let's find a nice, solid 750xp. 500 + (1/2)500 = 750, so 330 + (1/2)330 = the tickets you'd need. 330+165=495 tickets for 500+250=750 xp. Divide both sides by ten, and we have about 49.5 tickets for 75xp. To confirm, we can find that we need 80xp for the strength boost, and at above 6m:10x rate, 6*8=48 moti. Yep, that's about right, with a little bit left over.

Which means for +10 strength (which costs 750xp), you'd need to pay Kep $34.95 (with 5 tickets left over afterwards). Wow, I didn't know those strength boosts could be so costly!

Edit: Wonky math
Last Edited: Mar 4, 2009, 3:08 am
Tzadkiel
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Posts: 596
Location: Broukendale
Magus Age: 123 years old
Clan: OTAKU
Message #26724 Posted: Mar 4, 2009, 4:13 am
in the immortal words of Chevy Chase 'I was led to believe there would be no math involved..."

Damn, that was some clear and well founded computations. However, I take issue with one premise.

Premium tickets for motivation are, IMHO, insanely overpriced - but I recognize that premium tickets for motivation has an intrinsic value, situationally, particularly during an assault or counterattack; something for which there is no other recourse but time (and depending on your level, a LOT of it).

So, if I were to just cut the whole thing in HALF to account for the value of timing, that comes to 25ish tickets per 10 strength, or simply 2.5 tickets per point.

So, at the very least, a Bone-1 Strength 80 giant killer is worth 162 tickets?

(oh, I shudder to think the cash Vampyre would charge for 162 tickets)
Pegga
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Posts: 702
Location: Jaaron
Magus Age: 122 years old
Clan: ADV
Message #26727 Posted: Mar 4, 2009, 4:20 am
Okay, I found Dilt's explanation a bit roundabout, but came up with the same answer; 495 tickets.

To put it more easily:
750exp/boost * 6mot/10exp * 55T/50mot = 495T/boost

However, to calculate a different number, assume you don't fatten Kep's wallet and decide to go slow by just using the going rate for tickets and your own motivation. Or in this case, mine:

5T/6000gold * 1305gold/hr * 1hr/6mot * 6mot/10exp * 750exp/boost = 81.6T

So, I'd say going rate would be between 80 and 500 tickets.

Gee, that helped narrow things down, didn't it?
Yamikuronue
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Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #26739 Posted: Mar 4, 2009, 6:19 am
The 50 moti for 55 tickets may be overpriced but it's a constant. When the value of the market fluctuates, really, it's a matter of what your wares will sell for - basing it off a constant gives you a flat, unchanging base rate to shift from. Another constant is the max price of a scrapper golem, roughly 2.5k, and the moti cost to scrap efficiently, 6 - that gives you 2.5k money for 6 moti, 6 moti can net you 10 xp if you do it right, so 2.5k money for 10 xp or 250 money for 1 xp, times 75, is 18,750 money. Multiply that by the going rate of tickets and you've got your price in tickets.
laidan
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Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #26788 Posted: Mar 4, 2009, 5:56 pm
Not that it has any actual value, but you would also get all the score from farming the xp that you "sell"
Tzadkiel
Tzadkiel's Avatar
Posts: 596
Location: Broukendale
Magus Age: 123 years old
Clan: OTAKU
Message #26799 Posted: Mar 4, 2009, 8:08 pm
true, but score is wonky. I get more score by farming 3 xp than 10xp kills. Seems that you always get a +1(ish) to the XP gain - though slower, plowing through goblins will result in a wider gap between score and actual XP with no PvP involved.

And it is fine to get the score. Think of that as your "reputation" - instead of advancing my career in a meaningful way, I've gained notoriety as a man of considerable skill. Anyone who works in a cube farm can attest to the person in the corner, who is middle level with no management responsibility, to whom no rules apply and knows how to do everything. If you have a problem, you don't call the right department. You walk over and see HER and the problem just goes away. Well, if you bring a brownie (your mileage may vari)
laidan
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Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #26805 Posted: Mar 4, 2009, 8:47 pm
No I agree with you there, what I was thinking was that, as you suggested you might, you would have to do better than the exact cost in tickets, or I would be better off going out and doing it myself, as I personally like score. But your idea is interesting.
 
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