Please enter your user name and password: User Name: Password:
Register an account! · Forgot Password or Username?
What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
You can read but will NOT be able to post until you login or Register
Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Stables
Magstrom
Magstrom's Avatar
Posts: 103
Location: Asylum
Magus Age: 112 years old
Real Name: Josh
Message #33405 Posted: Jul 11, 2009, 6:21 pm
I love what I saw when I went to my workshop this morning, a new building and the abilityto upgrade my storage bin further. Mwhahahaha... *cough* But anyways I thought that the horse and cart contraption that gets built in the stable could also apply to the marketplace in terms of how many resources you could take back from the market place.

Since the max level of the stables is 15, I was thinking being able to carry an additional 500 resources per stable level. So in addition to Ahabs Wagon, if you've bought it, you'd be able to take back a maximum of 10,000 resources.

This might help to unclutter the marketplace alittle bit and would help any non premium members buy and sell resources faster.
Last Edited: Jul 11, 2009, 6:29 pm
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 124 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #33407 Posted: Jul 11, 2009, 6:25 pm
I was considering that (I even use the same wagon icon, heh), but I haven't decided how I'll be revising the wagon and market yet.

Kep
Magstrom
Magstrom's Avatar
Posts: 103
Location: Asylum
Magus Age: 112 years old
Real Name: Josh
Message #33408 Posted: Jul 11, 2009, 6:30 pm
Bump. I added a number to my suggestion/improvement in my edit.
Last Edited: Jul 11, 2009, 6:31 pm
Xlrate
Xlrate's Avatar
Posts: 232
Location: Rildesjan
Magus Age: 108 years old
Message #33435 Posted: Jul 12, 2009, 7:01 am
Well, now that we have the bin to 25, maybe the resource producers can also go to 25.

I could really use the increase in flesh and bone.
GordonIronsmith
GordonIronsmith's Avatar
Posts: 434
Location: Broukendale
Magus Age: 114 years old
Message #33436 Posted: Jul 12, 2009, 7:34 am
I think we can wait on that (Gordon whistles while wandering around unsuspiciously) I produce more then enough resources right now, but say in a few months I can see a very large amount of the population having maxed out everything. but Then again I have trouble making enough money to upgrade my primaries, Stone Clay (finishing Iron tomorrow) on a regular basis. plus stables and the new storage bin levels are going to be pretty huge huge investments, but then again 5 levels isn't very much (well excluding Iron and stone because man there gonna be pricey).

Also I think that since the stable are going to probably be hugely expensive The Moti is great, but Extra room in the Wagon would be very very nice!
laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #33456 Posted: Jul 12, 2009, 3:28 pm
I think you'll find that in a few more levels money will be less of an issue GordonIronsmith, at least that's how it worked out for me. You may notice that on the market there are a lot of folks paying gobs of money for resources. I also would like to be able to increase my resource production higher, if for nothing else than to sightly speed up my clan building upgrades.
Sconibulus
Posts: 664
Location: Shuul
Magus Age: 116 years old
Message #33465 Posted: Jul 12, 2009, 4:54 pm
Yeah, I think there's already a not-insignificant percentage of the population with one or more maxed resource producers, and a reasonable percentage of those likely have them all maxed.
 
Muelsfell Chat Options
Muelsfell currently has no official chat room setup, but there is an unofficial player run chat called Darkmyst Muelsfell Conference.

Username: 


Disclaimer: Please note that this chat is NOT moderated, supported, owned, or operated by Muelsfell staff. Muelsfell is not responsible for the content or function of the chat room, nor is it linked in any way to Muelsfell game functions such as your workshop, account name, or password (your magus name is forwarded to the chat as a nickname if you are logged in when you join the chat). Muelsfell Terms of Service do not apply for this chat, so please use this only at your own risk, and remember that official game staff will NEVER ask for your password.
Why wait? Register for your free account and start playing right now!

Play Muelsfell!