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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Trophies
Yamikuronue
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Posts: 1288
Location: Mottonsborough
Magus Age: 117 years old
Real Name: Bay
Website: Click Here
Message #35040 Posted: Aug 17, 2009, 7:41 pm
It's been mentioned that certain weapon-weilding monsters will drop their weapons as trophies, and to gain wall spikes, etc, you have to bring a trophy from a certain monster. Having been playing Overlord lately (the original), I was struck by one of the most amusing features: the brown minions will occasionally pick up body parts from enemies they've killed and use them as weapons or armor. Not every enemy drops something usable, just like in WoW, but it happens often enough that a squad of browns will eventually all pick up, for example, cultist hats, or skeleton limbs for weapons. This seems like a great idea for muelsfell - enemy monsters will occasionally drop, for example, "Troll Skull", which could be used as a mid-level head-only armour. It wouldn't even have to do anything special - just the idea that my defender is wearing the skull of a skeletal troll would be awesome enough.
Haruna
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Posts: 471
Location: Jinkara
Magus Age: 118 years old
Message #35050 Posted: Aug 18, 2009, 12:12 am
Hehehe.
The 'Rat-Hats' or Cooking-pot helms are great, I once had one swing around a fish, though i'm not sure where he got it.
The monster trophies could also serve as a means to gather more materials too, as there could be a crazier old guy to trade them in for resources, money or experience. Heck he could even create other items for the players from those that you bring in. (I play way too much Monster Hunter)
I'd want to outfit my golems with dusty rags from the mummies I've been a fighting, or mayhaps a bandana made from them.

Just wanted to add my thoughts on this.
PhatsMahoney
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Posts: 558
Location: Shuul
Magus Age: 109 years old
Real Name: Donkey Hodey
Website: Click Here
Message #35051 Posted: Aug 18, 2009, 1:07 am
I like the "Crazy Old Guy in the Market" idea a lot. Bring him one Mountain Giant's femur, three Spined Troll spines, and one Bog Mummy's rags and he will craft you a special club. It would be add a sense of purpose to killing creatures and an excellent means for players in and out of clans to get their hands on weapons and materials other than Tiger Claws and standard armor.

And, since those that are in clans cannot embark on missions, it would be an excellent means for those people to take on specific tasks for experience and whatever else the reward may be. Something like this could add another layer to the gameplay for everybody.
masterslug
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Posts: 619
Location: Shuul
Magus Age: 125 years old
Clan: OTAKU
Message #35060 Posted: Aug 18, 2009, 12:47 pm
Owww interesting :) I like the above ideas.

"Crazy Old Guy in the Market" could give hints on things he can make but in riddles (as he's crazy and every one loves a good Cliche) so you have to work it out and experiment with different body parts/dropped trophies until you get your item.

Alternatively he could just sell the plans to make the said items for tickets.
Last Edited: Aug 18, 2009, 12:48 pm
[ADMIN] Arkham
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Posts: 902
Location: Mallow
Magus Age: 125 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #35068 Posted: Aug 18, 2009, 3:42 pm
I think you might like some of the new treasure items once they go live then! ;)

Though I didn't think about making them along the lines of bones, parts, etc... but they certainly could be. And be tradeable to an NPC in the future for a reward. Hrm, must make these live sooner than planned.

Kep
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 125 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #35148 Posted: Aug 19, 2009, 7:57 pm
A small sampling of seven new items dropped by exclusively by creatures is now live. I won't say which drop what -- I think the thrill of finding an unexpected item is a nice surprise for folks who regularly hunt these already. Plus it's not like it won't be common knowledge within a few days anyway. :)

Eventually, maybe we can have scavenger hunts as well as NPCs that do special things with the items. One step at a time, though!

Kep
PhatsMahoney
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Posts: 558
Location: Shuul
Magus Age: 109 years old
Real Name: Donkey Hodey
Website: Click Here
Message #35160 Posted: Aug 20, 2009, 1:12 am
Cool beans :) I'm going hunting
 
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