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Index » Muelsfell Game Forum » Spells and Magic Discussions Muelsfell World v1.0 Forums
AuthorThread: New Spells for August
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 99 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #35550 Posted: Aug 26, 2009, 8:30 pm
Sticky Fingers Clan Spell, Library 3 - "While in effect, golems loot treasure as if their capacity was 0% full."

Hasten Clan Spell, Library 5 - "Adds +5 speed to a golem."

Rust General Spell, "Damages a golem's iron components." (not armour or items however).

Also, Expedient Sandstone has been uptweaked slightly.

Coming soon: the clan spells Living Metal and Blink -- er, make that Displacement.

Kep
GordonIronsmith
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Posts: 434
Location: Broukendale
Magus Age: 88 years old
Message #35553 Posted: Aug 26, 2009, 8:34 pm
Arkham, may I be the the first to say YAY! cool spells can wait for the higher level ones :D.
laidan
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Posts: 1158
Location: Mottonsborough
Magus Age: 88 years old
Clan: OASIS
Message #35567 Posted: Aug 26, 2009, 10:57 pm
Yay, fresh stuff!

Anyone used Rust and care to share more specifically how much it does?

Also, how does Hasten work with weapon speed? Or do we just need to take it and find out?
Last Edited: Aug 26, 2009, 10:59 pm
Haruna
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Posts: 471
Location: Jinkara
Magus Age: 92 years old
Message #35592 Posted: Aug 27, 2009, 7:56 am
Me thinks laiden that Hasten increases the movement speed of a golem.
Ala Gem golems move at an increased speed of 30, rather than 25.
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 99 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #35599 Posted: Aug 27, 2009, 3:47 pm
Hasten should affect both weapon and movement speed, which is why it's a relatively small boost (+5) and comparatively short duration.

Though in my testing, the build and equipment of the golem made a big difference in how effective the spell was.

Kep
Sconibulus
Posts: 664
Location: Shuul
Magus Age: 91 years old
Message #35611 Posted: Aug 27, 2009, 6:37 pm
When you say weapons speed, do you mean fist speed, or really weapon speed? Basically, will this double the fire rate on some weapons?
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 99 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #35665 Posted: Aug 28, 2009, 3:29 pm
Hm, actually it's supposed to do that, but doesn't currently. Only adjusting the melee weapon array (which includes fists).

That'll be fixed, hopefully by tonight.

Kep
laidan
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Posts: 1158
Location: Mottonsborough
Magus Age: 88 years old
Clan: OASIS
Message #39157 Posted: Nov 13, 2009, 11:43 pm
Not that it bothers me much either way, but out of curiosity, does anyone know if this was fixed for ranged?
 
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