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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Backing up out of range
[LOCKED]
Shayla
Shayla's Avatar
Posts: 125
Location: Darghelm
Magus Age: 94 years old
Clan: ARROW
Message #37494 Posted: Oct 5, 2009, 2:41 am
Rime holds its ground while Caerula the Frost Dragon holds its ground. Your golem backs up so that it can use its triple-barrel cannon effectively. The attacker's triple-barrel cannon is out of range with about 100 feet between them, but the defender readies its coldfire breath.


This happened in Round 2 - in Round 1, Rime successfully attacked with the triple-barrel cannon.

Why, since the dragon was not in melee range, would my golem back up - and why would it move out of the range of its weapon?

This has happened several times now, and is getting frustrating.

Has anyone else noticed this issue?

I am using Chrome v3.0.195.24, screen resolution 1280x800, WinXP.


Thanks,
<3, Shayla
Last Edited: Oct 5, 2009, 2:44 am
MustafaDeValdemar
MustafaDeValdemar's Avatar
Posts: 235
Location: Rimesvin
Magus Age: 105 years old
Clan: ARROW
Email: valdemar23@yahoo.com
Message #37949 Posted: Oct 12, 2009, 8:49 pm
I have experienced this issue as well.

My golem is in range the first round, and attacks successfully. However, in the next round, the opponent backs up, and my golem backs up as well - even though this places it out of range. The most recent end result is the loss of my golem's right arm. Again.

I see that Yamikuronue has an entry below on this same issue (http://www.muelsfell.com/world/map_community.php?msg=37365) .

Any thoughts?

Anyone?


... Anyone?



... ... Kep?


:), MdV
Yamikuronue
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 101 years old
Real Name: Bay
Website: Click Here
Message #37950 Posted: Oct 12, 2009, 9:09 pm
As noted, this is in a thread below. Locking.
 
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