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Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Clan Ambassadors and Alliances
Semaj
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Posts: 273
Location: Shuul
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Real Name: Semaj
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Message #37741 Posted: Oct 9, 2009, 7:24 am
I had an idea a while back about Clan Ambassadors that seems to die pretty quickly but this idea I now see as running much deeper and more important.

This idea is all about communication.

Currently there is no way for clans to communicate other than public forums or someone clan jumping.

IDEA #1: Ambassadors

How this would work is that Sovereign Magistrates, Archduchesses and Archdukes could be designated as an Ambassador. This would allow them to get special invites from other clans to join. In the other clans they would have only the abilities to post in the forums and donate resources. They would also be under the protection of the clans they are Ambassadors too. (Can't be attacked by that clans members.)

IDEA #2: Alliances

This one involves to clans agreeing on an Alliance. This would create a special Alliance forum for the clans in the Alliance. All clans in the same Alliance would share the same Alliance forums. Also with Alliances there would be no attacking your Allied clans unless a special friendly skirmish where agreed upon by both sides.

EXAMPLE #1: Clans A, B, and C are all in an Alliance together so they all share the same Alliance forum.

EXAMPLE #2: Clans A and B are in an Alliance and Clans B and C are in an Alliance But Clans A and C are not. There would be an A,B Alliance forum and B,C Alliance forum.

Hope that makes sense. So what does everyone else think of this idea?
Last Edited: Nov 7, 2009, 11:57 pm
Naelwyn
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Posts: 209
Location: Hans Mina
Magus Age: 111 years old
Clan: OTAKU2
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Message #37748 Posted: Oct 9, 2009, 11:52 am
I like it, as it would help me avoid making ambassador accounts.

All for both.
drackmore
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Posts: 234
Location: Zion's Reach
Magus Age: 109 years old
Real Name: Gino Drake
Message #37779 Posted: Oct 9, 2009, 8:04 pm
i would like to see clan-to-clan transefer offices that would help emmensly
Yamikuronue
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Location: Mottonsborough
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Message #37796 Posted: Oct 10, 2009, 1:52 am
I believe I proposed this idea some time ago. I'm still in favour of it.
Kaelas
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Posts: 1052
Location: Darghelm
Magus Age: 118 years old
Real Name: Barry
Message #37800 Posted: Oct 10, 2009, 4:15 am
Perhaps the clan-to-clan transfer could be done by the Dimitrian Republican Guard? And, of course, they would charge a fee for the service. Not a lot, maybe 1% of resource transfers (with or without a cap) and a set money fee for items and golems.
Semaj
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Message #38147 Posted: Oct 17, 2009, 4:29 pm
Still really like this idea. I like the clan to clan transfer office idea too. If the active members of the clans out there started working together maybe, just maybe, we would be able to see some of the really high level items sooner than 2 or 3 years from now.
DonJuanDeBascobel
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Posts: 450
Location: Rimesvin
Magus Age: 111 years old
Clan: ARROW
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Message #38910 Posted: Nov 7, 2009, 7:25 am
Somehow I just discovered this thread. I don't have further suggestions, just throwing my support for these ideas out there.
Semaj
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Message #38915 Posted: Nov 7, 2009, 2:42 pm
Yup, this is the more sensible part of my pipe dream. Truth is other than the public forums, PMs, or clan hoping, clans have no sold means of communicating or working together if desired.... now that I reread what I wrote I said that already. Well the idea is still valid. I mean you can be a spy or an exile, why not an ambassador?
Rednaxela
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Posts: 177
Location: Rimesvin
Magus Age: 119 years old
Message #38919 Posted: Nov 7, 2009, 5:17 pm
Well... for inter-clan communication... there is the #muelsfell_conferencce irc channel, access to which is linked below... ;)
Semaj
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Message #38922 Posted: Nov 7, 2009, 11:55 pm
As that is a nice feature (very nice) some of us just have funky schedules. Also it is only good for real time communication which in a game such as this isn't as helpful as forums, in my opinion of course.
Semaj
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Location: Shuul
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Message #38923 Posted: Nov 8, 2009, 12:00 am
Kaelas said:

Perhaps the clan-to-clan transfer could be done by the Dimitrian Republican Guard? And, of course, they would charge a fee for the service. Not a lot, maybe 1% of resource transfers (with or without a cap) and a set money fee for items and golems.


Not to leave you hanging just never commented on this one.

I am defiantly not apposed to adding a tax like this into the transfer office part of this idea.
Yamikuronue
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Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
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Message #38925 Posted: Nov 8, 2009, 1:08 am
Semaj said:

As that is a nice feature (very nice) some of us just have funky schedules. Also it is only good for real time communication which in a game such as this isn't as helpful as forums, in my opinion of course.


Having players in different time zones means there's usually someone to talk to at almost any time. While forums are useful, the response time for messages and forums is incredibly slow. I hate having my whole clan on high alert for 2 days while someone at another clan gets their shit together >.> particularly when it takes me 10 seconds to find out about the situation. If more clans used IRC to coordinate their communication, the overall response time would be faster, not to mention the side benefits that have made TOMU great. I can teach people how to make a room for their clan, if they want.
Halftea
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Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
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Message #38926 Posted: Nov 8, 2009, 1:28 am
Unfortunately there are practical reasons NOT to use a IRC channel, which is why some of us avoid them. But I may just be colored by my experience in RW.
Rednaxela
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Posts: 177
Location: Rimesvin
Magus Age: 119 years old
Message #38927 Posted: Nov 8, 2009, 1:40 am
Don't get me wrong, I agree, forums that some clans can share would be nice. I just find that IRC works as very well for real-time communication, and that real-time communication makes sense for a lot of things IMO . It's not for everyone or for every purpose for sure, but it's certainly of significant use in my experience.
Yamikuronue
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Location: Mottonsborough
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Message #38928 Posted: Nov 8, 2009, 1:47 am
Halftea said:

Unfortunately there are practical reasons NOT to use a IRC channel, which is why some of us avoid them. But I may just be colored by my experience in RW.


Such as?
Halftea
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Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
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Message #38930 Posted: Nov 8, 2009, 2:25 am
Due to historical misuse of IRC, many physical locations I access Muelsfell from have all traditional IRC ports blocked and any detection of IRC traffic on any port sets off the IDS/IPS and is considered a policy violation.

Now I am not saying IRC is inherently bad, because it isn't. It's just these are the considerations I get to work within, so I have a tendency to avoid IRC as a primary means of connection. The same argument usually applies to IM programs and traffic as well for the same reasons.

Yamikuronue
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Posts: 1288
Location: Mottonsborough
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Real Name: Bay
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Message #38931 Posted: Nov 8, 2009, 2:49 am
Ah, gotcha. Not being allowed to use it at work is a very valid reason not to use it.
PhatsMahoney
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Message #38932 Posted: Nov 8, 2009, 5:37 am
Aside from IRC hullabaloo (holy crap, hullabaloo is recognized by firefox spellcheck) I support the idea of inter-clan transfer offices, perhaps by the Dimitrian guard, and for a small fee.
Yamikuronue
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Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
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Message #39046 Posted: Nov 12, 2009, 6:28 pm
Another nice feature would be the ability to make certain boards publicly viewable in read-only mode. So if someone clicked on the TOM clan they could view the public boards, and we could set the RP board to publicly viewable, so anyone could read our RPs without being able to read other, more secret forums, or post in them.
Semaj
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Posts: 273
Location: Shuul
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Message #39118 Posted: Nov 13, 2009, 2:20 pm
That would also be another nice feature. It could give a feel for a clan without having to join first and ask questions later. I suppose it could be taken a step farther too and have some public clan boards that can be posted on by the public as well.
 
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