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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Make bone useful for something.
Caduceus
Caduceus's Avatar
Posts: 185
Location: Last Alvia Dawning
Magus Age: 126 years old
Clan: OTAKU2
Real Name: Paul
Message #4046 Posted: Jun 5, 2008, 6:44 pm
Doesn't matter what, really. A clan improvement, just for flavor. Bone meal is an excellent fertilizer, maybe a decorative garden? Anything.
Joachim
Joachim's Avatar
Posts: 208
Location: Asylum
Magus Age: 120 years old
Clan: STEAM
Real Name: Walt
Message #4059 Posted: Jun 5, 2008, 8:18 pm
Harbinger Windchimes or Xylophones of Doom

Grants or enhances sonic attacks (or makes you dance).
Caduceus
Caduceus's Avatar
Posts: 185
Location: Last Alvia Dawning
Magus Age: 126 years old
Clan: OTAKU2
Real Name: Paul
Message #4065 Posted: Jun 5, 2008, 9:32 pm
I hate seeing my bone completely full, and not getting used.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #4082 Posted: Jun 6, 2008, 1:19 am
I know Kep mentioned that the was planning Gardens (or fields) when the Pixiemint Seeds slipped in. We might just have to wait for that. :/
Panacea
Panacea's Avatar
Posts: 167
Location: Broukendale
Magus Age: 116 years old
Message #4097 Posted: Jun 6, 2008, 5:00 am
Well it all depends on your golem specialisation. I never have too much bone because I specialise in bone golems. It's also needed for the library and at high research levels that can be quite a lot of bone, as well as flesh and money.
But if you have lots of excess chuck up bone offers for other resources, I'll quite often pick up those offers.
TheSnowBunny
Posts: 23
Location: Broukendale
Magus Age: 113 years old
Message #4172 Posted: Jun 7, 2008, 8:44 am
Panacea said:

Well it all depends on your golem specialisation. I never have too much bone because I specialise in bone golems. It's also needed for the library and at high research levels that can be quite a lot of bone, as well as flesh and money.
But if you have lots of excess chuck up bone offers for other resources, I'll quite often pick up those offers.

lol see theres your anwer
Caduceus
Caduceus's Avatar
Posts: 185
Location: Last Alvia Dawning
Magus Age: 126 years old
Clan: OTAKU2
Real Name: Paul
Message #4173 Posted: Jun 7, 2008, 8:47 am
I doubt the answer is for one person to absorb an entire game's surplus.
Panacea
Panacea's Avatar
Posts: 167
Location: Broukendale
Magus Age: 116 years old
Message #4175 Posted: Jun 7, 2008, 9:05 am
Yeah I'm pretty sure I am beyond doing that. I was pointing it out because because I'm sure there are other people who specialise in bone and would be willing to take it off people's hands.
Caduceus
Caduceus's Avatar
Posts: 185
Location: Last Alvia Dawning
Magus Age: 126 years old
Clan: OTAKU2
Real Name: Paul
Message #4176 Posted: Jun 7, 2008, 9:23 am
I appreciated your response, I was directing it to the "lol theres your anwer" post. There's only so much excess that specialists can absorb.
TheSnowBunny
Posts: 23
Location: Broukendale
Magus Age: 113 years old
Message #4190 Posted: Jun 7, 2008, 3:55 pm
Caduceus said:

I appreciated your response, I was directing it to the "lol theres your anwer" post. There's only so much excess that specialists can absorb.

yeah makes sense because out storage is limited
Yonk
Yonk's Avatar
Posts: 105
Location: Villuno
Magus Age: 126 years old
Message #4288 Posted: Jun 8, 2008, 11:12 pm
If you also turned it into throwaway limbs (arms, hands, legs) I'm sure you'd find a market for those, too.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #4298 Posted: Jun 9, 2008, 1:23 am
Or into throw away/salvageable golems. No sense letting it go to waste after all. :)
TheSnowBunny
Posts: 23
Location: Broukendale
Magus Age: 113 years old
Message #4307 Posted: Jun 9, 2008, 3:18 am
yeah try to use it for some money seems to be the only useful idea there is
 
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