Author | Thread: Make bone useful for something. |
CaduceusPosts: 185 Location: Last Alvia Dawning Magus Age: 131 years old Clan: OTAKU2 Real Name: Paul
| Message #4046 Posted: Jun 5, 2008, 6:44 pm |
Doesn't matter what, really. A clan improvement, just for flavor. Bone meal is an excellent fertilizer, maybe a decorative garden? Anything. |
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JoachimPosts: 208 Location: Asylum Magus Age: 125 years old Clan: STEAM Real Name: Walt
| Message #4059 Posted: Jun 5, 2008, 8:18 pm |
Harbinger Windchimes or Xylophones of Doom Grants or enhances sonic attacks (or makes you dance). |
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CaduceusPosts: 185 Location: Last Alvia Dawning Magus Age: 131 years old Clan: OTAKU2 Real Name: Paul
| Message #4065 Posted: Jun 5, 2008, 9:32 pm |
I hate seeing my bone completely full, and not getting used. |
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HalfteaPosts: 1307 Location: Darghelm Magus Age: 138 years old Clan: ADV | Message #4082 Posted: Jun 6, 2008, 1:19 am |
I know Kep mentioned that the was planning Gardens (or fields) when the Pixiemint Seeds slipped in. We might just have to wait for that. :/ |
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Panacea Posts: 167 Location: Broukendale Magus Age: 122 years old
| Message #4097 Posted: Jun 6, 2008, 5:00 am |
Well it all depends on your golem specialisation. I never have too much bone because I specialise in bone golems. It's also needed for the library and at high research levels that can be quite a lot of bone, as well as flesh and money. But if you have lots of excess chuck up bone offers for other resources, I'll quite often pick up those offers. |
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TheSnowBunny Posts: 23 Location: Broukendale Magus Age: 119 years old
| Message #4172 Posted: Jun 7, 2008, 8:44 am |
Panacea said: Well it all depends on your golem specialisation. I never have too much bone because I specialise in bone golems. It's also needed for the library and at high research levels that can be quite a lot of bone, as well as flesh and money. But if you have lots of excess chuck up bone offers for other resources, I'll quite often pick up those offers. lol see theres your anwer |
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CaduceusPosts: 185 Location: Last Alvia Dawning Magus Age: 131 years old Clan: OTAKU2 Real Name: Paul
| Message #4173 Posted: Jun 7, 2008, 8:47 am |
I doubt the answer is for one person to absorb an entire game's surplus. |
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Panacea Posts: 167 Location: Broukendale Magus Age: 122 years old
| Message #4175 Posted: Jun 7, 2008, 9:05 am |
Yeah I'm pretty sure I am beyond doing that. I was pointing it out because because I'm sure there are other people who specialise in bone and would be willing to take it off people's hands. |
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CaduceusPosts: 185 Location: Last Alvia Dawning Magus Age: 131 years old Clan: OTAKU2 Real Name: Paul
| Message #4176 Posted: Jun 7, 2008, 9:23 am |
I appreciated your response, I was directing it to the "lol theres your anwer" post. There's only so much excess that specialists can absorb. |
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TheSnowBunny Posts: 23 Location: Broukendale Magus Age: 119 years old
| Message #4190 Posted: Jun 7, 2008, 3:55 pm |
Caduceus said: I appreciated your response, I was directing it to the "lol theres your anwer" post. There's only so much excess that specialists can absorb. yeah makes sense because out storage is limited |
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Yonk Posts: 105 Location: Villuno Magus Age: 131 years old
| Message #4288 Posted: Jun 8, 2008, 11:12 pm |
If you also turned it into throwaway limbs (arms, hands, legs) I'm sure you'd find a market for those, too. |
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HalfteaPosts: 1307 Location: Darghelm Magus Age: 138 years old Clan: ADV | Message #4298 Posted: Jun 9, 2008, 1:23 am |
Or into throw away/salvageable golems. No sense letting it go to waste after all. :) |
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TheSnowBunny Posts: 23 Location: Broukendale Magus Age: 119 years old
| Message #4307 Posted: Jun 9, 2008, 3:18 am |
yeah try to use it for some money seems to be the only useful idea there is |
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