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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Non-discardable
laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 114 years old
Clan: OASIS
Message #40495 Posted: Dec 16, 2009, 6:36 pm
I don't know how much effort it would take to implement, but the ability to mark an item in storage non-discardable seems useful to me, after I *almost* discarded my forerunner blade instead of a golden bunny ring which it sits right next to. Am I ever going to want to discard that blade? I think not. Am I ever going to want to discard a steam engine? Seems unlikely. Letting folks mark their own seems reasonable.
Noreen
Noreen's Avatar
Posts: 102
Location: Broukendale
Magus Age: 109 years old
Message #40525 Posted: Dec 17, 2009, 9:18 pm
That would be nice.. I think I lost an Iron Head that way once a while back.
Rednaxela
Rednaxela's Avatar
Posts: 177
Location: Rimesvin
Magus Age: 120 years old
Message #40526 Posted: Dec 17, 2009, 11:52 pm
I would agree, but perhaps go one step further... allow players (or maybe even clans?) to build a "Safety Deposit Box" type of building, that they can put items into. Items stored there don't take up space in normal item storage, and cannot be directly discarded, only after first putting them back into normal storage.
Xorphitus
Xorphitus's Avatar
Posts: 182
Location: Rildesjan
Magus Age: 123 years old
Clan: HAVOC
Message #40532 Posted: Dec 18, 2009, 4:15 am
Sounds like a tempting idea, but I think the limited storage box per Magus is a very good mechanix to prevent excessive stockpiling. The Magus is forced to take decisions on how to use the items from time to time. I am against a clan storage depot because of this, since it won't be good for the young members but for the old members who just collect too many items and stockpile on their own.
Rednaxela
Rednaxela's Avatar
Posts: 177
Location: Rimesvin
Magus Age: 120 years old
Message #40534 Posted: Dec 18, 2009, 4:57 am
Oh I am still in favor of limited storage. I just mean for it to give a small little boost. Maybe no more than 10 items, and no more than 5 types items, could be stored in that 'safety deposit box' at a time.
 
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