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Index » Muelsfell Game Forum » Golem and Combat Discussions Muelsfell World v1.0 Forums
AuthorThread: The Yemeth thread
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SkitzYie
SkitzYie's Avatar
Posts: 383
Location: Mottonsborough
Magus Age: 111 years old
Clan: ARROW
Message #42846 Posted: Mar 17, 2010, 9:05 pm
So, any knowledge people want to share on this baddy, other than OMG (that was my response when my Narimassa hunter was destroyed)

The only lead I have heard so far in discussions is fire resist helps, double HIP with fire resist seems to negate the hellball attack decently, not completely. Double HIP is pretty heavy though.

The most damage I have heard of being done was 175 with a repeater dart tube, fully boosted iron to bone, elephant strength, and etched focus crystal. That was in two rounds and the arms were blown off in the second round.


Any other knowledge that can be shared to the community. I understand some people may want to keep things internal for the time being but i thought I would ask.


Atropos
Posts: 94
Location: Daylsfeld
Magus Age: 132 years old
Clan: AGOMC
Message #42850 Posted: Mar 17, 2010, 10:54 pm
I can give you at least one hint. Make sure your golem can easily defeat the shadow mage in the same location before you attempt either Adahn or Yemeth, as they all roughly follow the same template.
SkitzYie
SkitzYie's Avatar
Posts: 383
Location: Mottonsborough
Magus Age: 111 years old
Clan: ARROW
Message #42851 Posted: Mar 17, 2010, 11:39 pm
I was able to defeat the Shadow mage and Adahn both in 2 rounds or less a few ties with the same golem that was mauled by Yemeth. Killing Adahn so easily was actually prompted me to go ahead and toss one of my better golems at Yemeth right away with out testing it out with weaker ones first :P

I also received an interesting new ammo drop, cant wait to see what it is for.

Their Telekinesis attack was doing 5 dmg a hit, but a crazy number of times :P. I was able to kill them very quickly which made it not so bad.



laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #42859 Posted: Mar 18, 2010, 2:26 am
So if you don't have a ranged weapon you're going to get mauled against all of them prior to getting into melee?
Atropos
Posts: 94
Location: Daylsfeld
Magus Age: 132 years old
Clan: AGOMC
Message #42864 Posted: Mar 18, 2010, 4:03 am
You'll essentially be mauled the whole battle. They'd be a lot better if I could specify actions in the AI control. Yemeth still isn't properly using his 4th move when I'd like him to, but, I figured he was still a challenge anyways. (Tis why the level 19, not 20. Expect an update once I get everything working.)

Have fun with him.
Yamikuronue
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Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #42865 Posted: Mar 18, 2010, 5:17 am
I'm pretty sure Telekinesis always does 5 per hit.

Relevant:
http://daryoon.hopto.org/mediawiki/index.php/Forsaken_Ruins
Last Edited: Mar 18, 2010, 5:17 am
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #42876 Posted: Mar 18, 2010, 8:28 pm
Same boat as SktzYie. The Shadow Mage and Adahn are fairly easy for me to defeat, round 2 or 3 or so. On the other hand, Yemeth chewed that golem up and spit it back out by round 3. It wasn't destroyed, but only by a fluke.
Atropos
Posts: 94
Location: Daylsfeld
Magus Age: 132 years old
Clan: AGOMC
Message #42878 Posted: Mar 19, 2010, 1:02 am
There's a bit of a leap in difficulty, yes. Also a much greater possible reward if you sucessfully kill him. (Other drops around there may give you a hint.)

If telekinesis is hitting you very hard, it's due to speed difference. (You'll also stand no chance whatsoever against the air elemental.)

If hellball is hitting you hard, it's a lack of elemental resistances.

I won't spoil his other abilities. He's meant to be tough, but this should at least give you something to go on.

One last hint: If you can survive the initial onslaught, you're in a much better position to win. Yemeth, for the most part, lacks staying power.
Halftea
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Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #42880 Posted: Mar 19, 2010, 1:35 am
Guess it's time to make sure I have plenty of Clan armour on then :).

Staying power was the key with Narimasa as well. As long as you made it thru the first couple of rounds, you were probably going to survive.
Typhon
Typhon's Avatar
Posts: 256
Location: Last Alvia Dawning
Magus Age: 104 years old
Clan: ARROW
Message #42895 Posted: Mar 19, 2010, 1:05 pm
I GOT the sucker!!!

Yemeth howls a fell curse at you, discorporates into shadowy shards, and flees through a wall, away to his sanctum.

Ion did 260 dmg while Yemeth did 802 dmg


He didn't drop anything.

*Edit*
World first kill?
Last Edited: Mar 19, 2010, 6:41 pm
GordonIronsmith
GordonIronsmith's Avatar
Posts: 434
Location: Broukendale
Magus Age: 113 years old
Message #42898 Posted: Mar 19, 2010, 2:38 pm
oh wow that's lame...
Typhon
Typhon's Avatar
Posts: 256
Location: Last Alvia Dawning
Magus Age: 104 years old
Clan: ARROW
Message #42899 Posted: Mar 19, 2010, 5:15 pm
I take it back. It does drop loot. Last time, I had 0 carrying capacity. LOL

40 lbs carrying capacity yielded:

536 money
281 adamantine

It costs me over 20,000 adamantine in repairs for each attack.
Typhon
Typhon's Avatar
Posts: 256
Location: Last Alvia Dawning
Magus Age: 104 years old
Clan: ARROW
Message #42900 Posted: Mar 19, 2010, 5:38 pm
I've killed him twice more. I hope he drops something neat. The addy cost is getting high. LOL
Atropos
Posts: 94
Location: Daylsfeld
Magus Age: 132 years old
Clan: AGOMC
Message #42901 Posted: Mar 19, 2010, 7:42 pm
If you've killed him thrice and recieved no items whatsoever, you're just unlucky. Yemeth has twice the chance that Narimasa does to drop his good drop.

What I can say is that the risk is proportional to the reward.
Yamikuronue
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Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #42902 Posted: Mar 19, 2010, 9:34 pm
Has anyone *gotten* Narimasa's blessing? Twice essentially zero is essentially zero ;P


ETA: Yeah, I can't get excited about a 2% chance. I never hit Narimasa and I don't plan to hit Yemeth - the odds of getting my golem critted to death is far, far higher than 2%, and what's the point if I have to kill it 30+ times before my chances of getting the drop are about 50%?
Last Edited: Mar 19, 2010, 10:29 pm
Kenneth
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Posts: 133
Location: Asylum
Magus Age: 104 years old
Clan: OASIS
Website: Click Here
Message #42905 Posted: Mar 20, 2010, 1:20 am
you ranged clannies are probably the only ones who even stand a chance against yemeth. By the time us melee people even close in, we'd probably be dead :(

Typhon
Typhon's Avatar
Posts: 256
Location: Last Alvia Dawning
Magus Age: 104 years old
Clan: ARROW
Message #42906 Posted: Mar 20, 2010, 1:37 am
Kenneth said:

you ranged clannies are probably the only ones who even stand a chance against yemeth. By the time us melee people even close in, we'd probably be dead :(



No way. I still take 800 damage before he's dead. I lose parts left and right. Defensive clans and magic clans have a huge advantage with shields and speed spells.
Last Edited: Mar 20, 2010, 1:47 am
Atropos
Posts: 94
Location: Daylsfeld
Magus Age: 132 years old
Clan: AGOMC
Message #42907 Posted: Mar 20, 2010, 2:27 am
There are a number of ways to kill him. Trust me, everyone would likely be complaining more if those two drops rates were higher. (Nari's blessing is pretty sweet.)

We have to make these items a pain to acquire or else it skews clan balance right out.

There is at least one way to tackle Yemeth easily. (By easily, I mean taking less than 300 damage.)
Atropos
Posts: 94
Location: Daylsfeld
Magus Age: 132 years old
Clan: AGOMC
Message #42908 Posted: Mar 20, 2010, 2:30 am
As a PS: The elementals are actually even tougher than him. I'm delaying releasing them simply because I can't get it so that I defeat them every time with the toughest golem in the game. (They also offer very unique rewards with QUITE the decent drop rate, as I doubt they'll be defeated much. (Around 10-20%))

If people want to try getting absolutely smacked around by them, I can see about making them live-ready this weekend.


(As a dev thought-process type thing:)

I wanted all of my lvl 16+ PvE foes to be "unfarmable", such that a player could not turn a profit walking into the uberlair and thrashing the thing all day. Yemeth is a fine sucess in that regard.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #42910 Posted: Mar 20, 2010, 2:37 am
Defensive clans and magic clans have a huge advantage with shields and speed spells.


Can't speak for the Magic Clans, but since Shields and Steam Generators do squat against Yemeth, our only advantage is the lighter armour with elemental defenses. We still have to close to melee or have a Ranged secondary.
Yamikuronue
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #42911 Posted: Mar 20, 2010, 3:37 am
It's been, what, a month since Narimasa came out and nobody has the drop?

The problem with your quest for the unfarmable is you're succeeding too well. At a 1% drop, you can expect upwards of 50 kills before you get a drop. Laidan's been farming Narimasa for some time and he tells me he has 30 kills. He's also far higher of a level than I am. I'm not going to break golem after golem chasing something that's nearly unattainable, no matter HOW good it is. And nothing I've seen makes me think any one item ya'll create is worth THAT much time, effort, and resources.
GordonIronsmith
GordonIronsmith's Avatar
Posts: 434
Location: Broukendale
Magus Age: 113 years old
Message #42912 Posted: Mar 20, 2010, 5:30 am
My understanding is that for Magic clans the strongest spell for "boss" hunting is hasten, haven't tested it out myself yet, and I still have a small ways to go till I can start farming the dragons for scales so I can load more armor/weapon/items on a golem.

Right now I'm planing an Addy for Yemeth and Nari. Fully boosted, Frostwood long bow (no point using the hand cannon), Forerunner blade, hasten. and for locations with Ice dragon scales, and Enigmatic Dragon Scales (savings of 56 pounds with similar psychical protection when compared to Heavy plate) with Hasten.

This will leave me with a good damage output while heading into combat and a good speed. Any thoughts?

Also I think in the end when some one finally gets one of the items people will be scrambling to get them too, and never forget the bragging rights.

PS: Atropos Trees, really? Trees!? In the middle of the desert? I wanna see some haunted oasis water as a food item. Not to mention the ruins have 150% more epic stuffed in then one would expect.

PPS: I'm not joking about the water though, -"There's nothing more refreshing after a hard day banishing the undead!" or wait maybe I am?
Last Edited: Mar 20, 2010, 5:43 am
Kaelas
Kaelas's Avatar
Posts: 1052
Location: Darghelm
Magus Age: 118 years old
Real Name: Barry
Message #42913 Posted: Mar 20, 2010, 6:00 am
Heh. My favorite part of that is that it all adds up to 250% terrain effect. Which is, to my knowledge, the only place that goes over 100% until the release of the Ruins. Could be wrong about that though, I didn't check every location to be sure.


EDIT: grammar fix.
Last Edited: Mar 20, 2010, 6:02 am
SkitzYie
SkitzYie's Avatar
Posts: 383
Location: Mottonsborough
Magus Age: 111 years old
Clan: ARROW
Message #42919 Posted: Mar 20, 2010, 2:16 pm
Yamikuronue said:

It's been, what, a month since Narimasa came out and nobody has the drop?

The problem with your quest for the unfarmable is you're succeeding too well. At a 1% drop, you can expect upwards of 50 kills before you get a drop. Laidan's been farming Narimasa for some time and he tells me he has 30 kills. He's also far higher of a level than I am. I'm not going to break golem after golem chasing something that's nearly unattainable, no matter HOW good it is. And nothing I've seen makes me think any one item ya'll create is worth THAT much time, effort, and resources.



I have 30 kills on Narimasa as well, no blessing :(

If Typhon is unlucky at not getting a drop after 3 kills on Yemeth, and Yemeth has double the drop rate as Narimassa as Atropos stated, how can there be over 60 kills and no drop on Narimassa?

I read Atropo's post incorrectly.
Last Edited: Mar 20, 2010, 2:59 pm
Harryhausen
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Posts: 562
Location: Jaaron
Magus Age: 110 years old
Clan: ARROW
Website: Click Here
Message #42920 Posted: Mar 20, 2010, 2:23 pm
ok, I hear people whining because they're not at a high level, and that they aren't willing to waste golems on a near-fruitless chase of the holy grail of items. No crap. It's supposed to be nearly unbeatable, and it's not supposed to be beaten by lower level players. This is for the best of the best. If everyone has a chance of beating it, it's a failure.

Atropos, good job man!
 
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