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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Who's the current programmer?
Xolah
Xolah's Avatar
Posts: 18
Location: Hans Mina
Magus Age: 129 years old
Clan: OASIS
Message #45050 Posted: Jul 3, 2010, 6:23 am
Just a thought, since .....<insert creator>......has left us to our own devices, is there anyone who's currently writing code for the game?
laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 115 years old
Clan: OASIS
Message #45060 Posted: Jul 4, 2010, 4:11 am
In response to a similar PM I sent to Kep yesterday, I hear that we are not forsaken, and that things are proceeding with the game, hopefully we'll see new stuff soon. I for one will remain hopeful that this does happen.
I also know that folks like Atropos (he's not alone) can create new creatures and weapons and such and make them active, we've had a couple new items appear in the melee library in the last month or so, for what that's worth.
 
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