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What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: Clay golems aren't regening after defense?
Sepren's Avatar
Posts: 70
Location: Dethsfell Rest
Magus Age: 106 years old
Message #5793 Posted: Jul 1, 2008, 12:54 am
My workshop is in a swamp so i tend to put out high lvl clays to defend it for the regen. Though after the last series of attacks on me I noticed he isn't actually regenning...It says he is but the next defense he still has the same hps.
Poseidon's Avatar
Posts: 241
Location: Shuul
Magus Age: 91 years old
Real Name: Jack
Website: Click Here
Message #5809 Posted: Jul 1, 2008, 5:34 am
They do, but the report calculates in the heal before it actually reports it to you. So the state you see your golem in at the end of your report is post-heal.
Sepren's Avatar
Posts: 70
Location: Dethsfell Rest
Magus Age: 106 years old
Message #5838 Posted: Jul 1, 2008, 2:29 pm
Yeah I think I might see what of happened. The barricade bug threw off what I expected to see....frigging insanity. lvl 1 fleshie hitting a lvl 3 clay with its fists for 4-10 damage a hit. That seriously needs to get fixed.
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