Please enter your user name and password: User Name: Password:
Register an account! · Forgot Password or Username?
What is Muelsfell? - Muelsfell: Rise of the Golems is a persistent browser-based game (PBBG) that revolves around the creation of magical golems by mages and magic users. Muelsfell is part combat, part roleplaying game, part resource management. Sign up for an account and give it a try -- for free!
Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
You can read but will NOT be able to post until you login or Register
Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Defense attribute
Vardos
Vardos's Avatar
Posts: 146
Location: Mallow
Magus Age: 120 years old
Message #6188 Posted: Jul 6, 2008, 7:28 pm
Well I was just considering the whole strength attribute option for golems, and figure there should be a defense trait as well. The trait itself could either be an evasion modifier (0.X per level) or it could be a a flat out increase to damage reduction (say +1 every 10 points or so).

I bring this up because I have noticied that anyone that decides to add strength and any weapon tends to have a hefty advantage even with the armor I am seeing. Granted I am still realitively new to the armor making so it might just be the low level armor stinks. Oh well food for thought.
CommComms
CommComms's Avatar
Posts: 392
Location: Daylsfeld
Magus Age: 121 years old
Message #6189 Posted: Jul 6, 2008, 7:40 pm
Heavier armor will do quite a bit to soak up more damage. The downside is that you can only put it on a stronger golem. So in a way, increasing strength increases defense as well.

Also, I'm slightly sure that golems do have a hidden "evasion stat" that affects combat, or at least that glass golems get an evasion bonus.

So what you're looking for already exists, it's just found by building bigger golems and strapping on more armor rather than spending xp.
 
Muelsfell Chat Options
Muelsfell currently has no official chat room setup, but there is an unofficial player run chat called Darkmyst Muelsfell Conference.

Username: 


Disclaimer: Please note that this chat is NOT moderated, supported, owned, or operated by Muelsfell staff. Muelsfell is not responsible for the content or function of the chat room, nor is it linked in any way to Muelsfell game functions such as your workshop, account name, or password (your magus name is forwarded to the chat as a nickname if you are logged in when you join the chat). Muelsfell Terms of Service do not apply for this chat, so please use this only at your own risk, and remember that official game staff will NEVER ask for your password.
Why wait? Register for your free account and start playing right now!

Play Muelsfell!