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Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Equal use for primaries!
Kyomi
Kyomi's Avatar
Posts: 274
Location: Andulaz
Magus Age: 124 years old
Clan: OTAKU
Message #7411 Posted: Jul 20, 2008, 11:37 am
Iron, is by far, the most used primary material. Its kinda silly really, how much some things cost in iron, while other materials are kinda left alone in the cold, left to collect dust and randomly sprout legs due to magical bleed. *cough* anyhow.

Aside from the armor thread I posted a while ago, why not have a new reseach *non clan* item tree? make small items out of the other materials. Cause unless you have a bone/wood/clay/stone golem, or have the money to constantly upgrade your productions, you'll have 0 iron, and 10000's of the others.

Anyhow... just some *very* early morning thoughts... must go deal with that magicial bleedoff that new voidstone is emitting...
Endovior
Endovior's Avatar
Posts: 172
Location: Nournsland
Magus Age: 118 years old
Message #7419 Posted: Jul 20, 2008, 5:00 pm
Definitely needs to be more things using the low-level resources, yeah.
Kaelas
Kaelas's Avatar
Posts: 1052
Location: Darghelm
Magus Age: 118 years old
Real Name: Barry
Message #7533 Posted: Jul 21, 2008, 5:41 pm
Tie-in to another future idea: make flesh, bone, wood and clay all very important for the job system.

Flesh and bone= academic things, libraries, bookstores.
Wood- furniture, carving, non-Magi houses.
Clay- pottery, plumbing (medieval tech level), heath spa.

I find the image of my clay golem wrapping people in seaweed and cucumbers while gossiping to be amusing. Sue me. And having golems/Magi building houses for the non-Magi could be lucrative or very good PR (if done for charity/good alignment points).
Nanashi
Nanashi's Avatar
Posts: 1115
Location: Asylum
Magus Age: 120 years old
Clan: OTAKU
Message #7546 Posted: Jul 21, 2008, 6:30 pm
personally I don't think the picture of a clay golem (let alone any golem) coming back from giving a beat down to a goblin to wrap someone in seaweed and dip them in mud would appeal to the female population.

Sven the human, who has a strange resemblance to Fabio (or whoever), would probably be more popular...
laidan
laidan's Avatar
Posts: 1158
Location: Mottonsborough
Magus Age: 113 years old
Clan: OASIS
Message #7554 Posted: Jul 21, 2008, 6:50 pm
Now that we are already really off topic, have you seen the picture of the clay golem on the banner on the charts page? No one would want that rubbing...well anything on them.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 133 years old
Clan: ADV
Website: Click Here
Message #7582 Posted: Jul 21, 2008, 11:40 pm
Whoa. Totally missed the appearance of the Clay golem. Although it could be the Mosswash Clay Hulk instead. :)
Kyomi
Kyomi's Avatar
Posts: 274
Location: Andulaz
Magus Age: 124 years old
Clan: OTAKU
Message #7761 Posted: Jul 22, 2008, 10:00 pm
*nudges the topic back into the rails*
*ahem*

So how about suggestions? So far, roaming about, there have been ideas for...

'Minions' (mini golems?) that do odd jobs for you while you are away.

'useful item research' Ever try and pry a rivet out of something with your bare hands? Or maybe a little mouse golem in a hamster wheel to power things in the office?

Variations/variety in armor. (I made an entire thread on this one)

Any others?
Denerid
Denerid's Avatar
Posts: 279
Location: Rildesjan
Magus Age: 118 years old
Message #7762 Posted: Jul 22, 2008, 10:19 pm
Kyomi said:

Aside from the armor thread I posted a while ago, why not have a new reseach *non clan* item tree? make small items out of the other materials. Cause unless you have a bone/wood/clay/stone golem, or have the money to constantly upgrade your productions, you'll have 0 iron, and 10000's of the others.


EVen if it didn't, pardon the pun, iron out the differences in resource usefulness, I'd still support this. Some minor items for people not in an Item Spec clan would be a great idea.
 
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