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Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Suggestions and Improvements Muelsfell World v1.0 Forums
AuthorThread: Skirmish Time out.
Yonk
Yonk's Avatar
Posts: 105
Location: Villuno
Magus Age: 126 years old
Message #8487 Posted: Jul 27, 2008, 9:28 pm
So I'm looking at an active skirmish in our (undefeated) clan activity page where we're behind in the points, and have been so for several weeks of total inactivity. And I'm thinking to myself - "Gosh, I'm not about to end this skirmish because it would be a loss, but I bet they wish there was some sort of way to force an end after a week with neither side attacking, because this sort of limbo is kinda unfair."

And you know, they're probably right about that.
Last Edited: Jul 27, 2008, 9:30 pm
Yamikuronue
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #8489 Posted: Jul 27, 2008, 9:43 pm
Yeah, at this rate Skirmishes tend not to end.

Ever.

We're in like, four. Seriously, wtf.
[ADMIN] Arkham
Arkham's Avatar
Posts: 902
Location: Mallow
Magus Age: 124 years old
Clan: AGOMC
Real Name: Kep
Website: Click Here
Message #8566 Posted: Jul 28, 2008, 3:34 pm
This is only temporary.

The code that automatically ends skirmishes is part of the nightly clean-up code, so I usually let that run for awhile in development to make sure everything is working properly.

It should be live tonight or tomorrow night.

Kep
Yonk
Yonk's Avatar
Posts: 105
Location: Villuno
Magus Age: 126 years old
Message #8579 Posted: Jul 28, 2008, 5:30 pm
Heh. Always one step ahead of us, Kep. Good work, there.
 
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