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Darghelm, in the Foothills of Ulvania
The hardy people of Ulvania value family bonds and friends over all else, so Darghelm has developed an extensive network of taverns, cozy inns, and messaging systems. They are not a cowardly nor xenophobic people and so allow people from all over the continent to use their taverns and speakeasy establishments.
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Index » Muelsfell Game Forum » Bug Reports Muelsfell World v1.0 Forums
AuthorThread: market hiding bug
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Echothrice
Echothrice's Avatar
Posts: 98
Location: Villuno
Magus Age: 116 years old
Message #22166 Posted: Jan 9, 2009, 7:54 am
I am not sure if a bug report was previously submitted for this, but it is possible for people to hide their resources on the market. sticking resources on the market for insane prices protects those resources from looting. this has been seen repeatedly for a while now. a market screenie showing witchy specifically using this practice is here:

http://i138.photobucket.com/albums/q255/Echothrice/market_sc reenie.jpg

10k cash and 50k glass were protected by the market. I have 2 loot reports that i am forwarding to you kep showing that these resources were not looted. more can be obtained if desired. no number of looting attempts will loot these resources.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #22174 Posted: Jan 9, 2009, 11:25 am
My understanding from another thread (Gameplay questions maybe?) is it is an exploitable game mechanic until Kep rewrites the Market code.

And believe it or not, some people actually do take some of those prices. I know some folks snatched up my basic resources for premium tickets trades, which *greatly* surprised me, but even after contacting them and offering a refund in exchange for the LOW amount I would normally sell the stuff for, they were happy with the initial purchase.

Besides, if you are that desperate for glass or other resources, may I suggest farming creatures rather than other players? It has always worked well for us.

edits: removed the severe cattiness of my earlier response. Spelling.
Last Edited: Jan 9, 2009, 4:32 pm
Pegga
Pegga's Avatar
Posts: 702
Location: Jaaron
Magus Age: 121 years old
Clan: ADV
Message #22186 Posted: Jan 9, 2009, 2:52 pm
I'll add some cattiness back in then. I believe it might have something to do with FIFTY FOUR overnight attacks on a SINGLE individual a week or so ago.

Damn straight we're going to exploit the market mechanism, especially since it's been a known thing for a long long time.
Witchy
Witchy's Avatar
Posts: 369
Location: Shuul
Magus Age: 113 years old
Clan: ADV
Real Name: Angie
Message #22190 Posted: Jan 9, 2009, 3:28 pm
There wouldn't have been anything in my shop to loot even if the Market exploit wasn't there. I'd have dumped it all in clan coffers, where it is STILL not reachable. Baring THAT, you'd already have gotten all of the useful items you could've looted since I believe you've looted my workshop for at lest 5 nights running. I've mostly used up my resources for the last 2 weeks or so, and have only put things on the market in the last 2-3 days. You'll notice from the loot reports from your other clan members that you didn't get any Iron either, and that's simply because it's all been used.

Really, if 3-4 people are attacking a single person until their golems are disabled/destroyed night, after night, after night, do you REALLY expect them to keep their stuff where you can get at it? That would be awfully stupid.

I've put up a legitimate defense against you every day. I've kept my clan guards out for you to beat up every day. You've eaten more rats than I can count. I've rebuilt my wall (and sunk lots of resources into that) so that you can continue to score farm it. I'm not sure why you're complaining you couldn't get more than 7 bars of silver and some flesh and stone from me last night.

I've had the market exploit used against me in the past, and I know I read Kep's reply that this was a consideration when writing the new Market system. It looks like the old posts about this may have been lost due to age... either that, or I'm not patient enough when searching.
Last Edited: Jan 9, 2009, 3:43 pm
Haruna
Haruna's Avatar
Posts: 471
Location: Jinkara
Magus Age: 117 years old
Message #22208 Posted: Jan 9, 2009, 7:26 pm
While I see what Everyone is getting at, 'hiding' stuff on the market is not a bug, at least in my eyes, for these reasons:
1. When one puts up a market offer, one leave said resources at the market so as to guarantee that the offer will be honoured.
2. With said resources no longer on the premises, one can no longer loot said resources.
3. While the practice is 'looked down upon', there is really no other way to guarantee the safety of said resources, unless one utilizes a banking player/Alt, or can smash one's attack into the dust.

There be 3 possible ways to improve the situation.
1. Arkham adds in an off site storage service, one in which we can dump resources into for safe/enhanced keeping.
2. He expands the Hidden Room to protect a larger amount of resources, at an increased cost/number of levels. Perhaps, as well, if such a thing is done, he could allow us to pick the resources going into safekeeping.
3. Allow us to set a 'secondary' defender to be in place when the golem outside is away/disabled, or utilize some of the other suggestions as to walls.
Like this one. [www.muelsfell.com/world/map_community.php]
Or this. [www.muelsfell.com/world/map_community.php]
Echothrice
Echothrice's Avatar
Posts: 98
Location: Villuno
Magus Age: 116 years old
Message #22212 Posted: Jan 9, 2009, 7:51 pm
there are really three different ways to look at this.

1. I'm just whining because i'm annoyed that there's nothing fun to loot.
2. I'd just prefer that a different(read not an exploit) way of hiding resources was used.
3. I'm simply reminding Kep of this bug. Now that spells are out, he may be sitting down to rewrite the market code soon, and any information would help him to make it more bugfree.

As to being hit 54 times overnight, sometimes that happens in war. If you and your clanmates really don't want to be hit like that, send a nice message to Kaelas and maybe a peace could be arranged.
Yamikuronue
Yamikuronue's Avatar
Posts: 1288
Location: Mottonsborough
Magus Age: 116 years old
Real Name: Bay
Website: Click Here
Message #22234 Posted: Jan 10, 2009, 3:31 am
Wow, venom much? If you have a problem with our clan's actions I suggest talking to our illustrious leader instead of bitching about it in a thread aimed to remind Kep about the market code.
Witchy
Witchy's Avatar
Posts: 369
Location: Shuul
Magus Age: 113 years old
Clan: ADV
Real Name: Angie
Message #22368 Posted: Jan 11, 2009, 5:21 am
Is it an exploit if someone takes you up on the offer? Someone did actually buy that glass at that price (which I'm totally ok with.)
Echothrice
Echothrice's Avatar
Posts: 98
Location: Villuno
Magus Age: 116 years old
Message #22390 Posted: Jan 11, 2009, 8:41 am
*shrug. if people want to buy glass at that price, more power to them. what i was commenting on was resources being hidden by the market. while this does allow people to see exactly who is putting up what on the market, and therefore who has loot, the risk could be minimized by some sort of anonymous posting feature, with a small fee paid for the privilege of a middle man of sorts.

at this point in time, this is a known condition, and kep has not yet rewritten the market code to remove the unintentional resource protection. as such, do what you will.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #22399 Posted: Jan 11, 2009, 12:18 pm
I'm not sure anonymous posting of resources has much of a point though. Most of us don't care if others see we have large volumes of secondaries for sale or stashed for protection. Shoot, I used to sell Addy in multiple lots of 1k each since I don't use it for anything in particular. Although trying to max my storage with it was a goal I was working on. So while a valid suggestion, I don't know if it would do much or even be used.

I think at this point, waiting for Kep's code rewrite is the best option, but I'm not really sure if this needs fixing.
Echothrice
Echothrice's Avatar
Posts: 98
Location: Villuno
Magus Age: 116 years old
Message #22431 Posted: Jan 11, 2009, 9:13 pm
the real point of the anonymous posting would be a partial protection in event of war, and people specifically looking to be invisible, due to having made enemies or insufficient resources to make powerful enough guards for defense.

ie. level 5 unclanned trying to sell 20k gems.
Halftea
Halftea's Avatar
Posts: 1307
Location: Darghelm
Magus Age: 132 years old
Clan: ADV
Website: Click Here
Message #22432 Posted: Jan 11, 2009, 9:22 pm
OK, I do see the point you are trying to make, especially with regards to people not in a Clan. Perhaps there could be an alternate in these cases.

Maybe a designated Trader's Guild/Association representative in the Market, where they would post your trade under the Guild, and you pay a upfront fee, and perhaps a small percentage on top of that for any sale.

You would interact with it via a Market stall, just like with Ahab, Silas, or the teleporter scrolls, and they would show on the market as being from GUILD or something.
Echothrice
Echothrice's Avatar
Posts: 98
Location: Villuno
Magus Age: 116 years old
Message #22472 Posted: Jan 12, 2009, 4:07 am
right, just something for kep to think about while rewriting the market code.
 
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